Garry's Mod

Garry's Mod

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Halo 2 - Cairo Station (ntx_cairostation)
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
124.073 MB
Aug 22, 2021 @ 5:38pm
Jul 14, 2022 @ 3:35pm
11 Change Notes ( view )

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Halo 2 - Cairo Station (ntx_cairostation)

Description
The great grand amazing v2 update is out!

"Alert: Boarders inbound."

This map is a reasonably faithful version of the first two loading zones of Cairo Station from Halo 2. It's not quite the quality of the original map but it's alright.

Features!:
  • Most of the playable area from the first two loading zones with a few extra entrances added here and there.
  • An invading armada of ambient_generics controlling the background audio of the map such as announcements from Lord Hood and explosions
  • A series of (really crappy) explosions going on above the station as the battle for Earth begins.
  • Working doors
  • Useable MAC cannon that can be toggled with buttons in Security Station R-01. (Green to begin firing sequence, red to end firing sequence, do not press red first)
  • Wee woo button in Security Station R-01. (the blinking red one)
  • Useable tram system going across the map to a few stops
  • 3D Skybox
  • Working elevator in the armory.
  • Moving ships in the skybox

v2 update list (as of March 24th, 2022):
  • Cubemaps
  • Propper-made models
  • Corrected textures
  • $detail textures
  • More detailed geometry
  • More accurate lighting
  • More attention to detail (Rotating lights, a whole firing sequence on the main gun, etc)
  • Fixes to accuracy (security room, habitats, recreation, etc)
  • Visleaf optimization (see ya later, cracks in the walls!)
  • More interactivity (More breakable glass, gun racks, some props)
  • And more that I've most likely forgotten!

To do list for potential future updates:
  • Find some way to fade out the space explosions
  • Make a part 2 of the map with the rooms I didn't include

Notes:
I don't have a problem about anyone using the map for roleplay but that's not what the map is designed for. I might at some point make a more roleplay friendly version at some point but I'd need to know what the map would need for it as I've never played HaloRP before.

If there are any crashes or severe performance issues please tell me. I haven't had any issues with the map yet.

Credits:
Gravemind2401 - Reclaimer - Used to open level geometry as reference.
MosesOfEgypt - Refinery - Used for texture and audio extraction
The Source Engine Discord Server - Being a huge help
Valve Developer Community - Being the Source Engine bible and having all of the answers a simpleton like me needs.
Bungie - Halo 2

Now onto my next project: No smoke and mirrors pre-recorded bull#@*%
Or the second loading zone of Cairo Station as that's been like 90 percent done for months now :)

PS. Feedback's appreciated.
99 Comments
Freya 6 hours ago 
Is it a manual navmesh made quadrant by quadrant? Because if you did an auto navmesh using the nav_generate command, then is best you keep that to yourself and don't share it around as an actual self-made navmesh.
Totally Not Ed 6 hours ago 
I made a navmesh
NovaDelta  [author] Oct 11 @ 8:46pm 
probably not
giorgibob152 Oct 10 @ 8:45am 
does it have nav mesh and ai nodes?
NovaDelta  [author] Aug 26 @ 6:11pm 
i thought i made one
if not, whoops. im too lazy to make one
Nerfentity Aug 26 @ 12:07am 
No Nav mesh?
Freya Dec 24, 2024 @ 11:25pm 
Oh! Well, even if nothing happens, I'm still glad that you responded back, and is cool to know that you actually had that same idea haha
NovaDelta  [author] Dec 24, 2024 @ 5:10pm 
I've actually thought about doing this, and I've got the author's permission to do so. Though I couldnt figure out the blender file well enough and I havent tinkered around with it since.
Freya Dec 22, 2024 @ 9:38pm 
I know this may sound like a dumb idea, but could you use the assets for this map to recreate Chiron Station? Is a remake of the most infamous Halo CE map but this time for Halo 2 and using the entire Cairo Station theme and aesthetic. Is one of the oldest addons in the Halo Workshop as 343i added him alongside other popular modders to the secret Workshop beta in order to develop mods for Halo that they wanted to showcase during the Workshop announcement.

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2890016882&searchtext=chiron

And I think it would be fun to play a something like this in Garry's Mod multiplayer.
NovaDelta  [author] Aug 14, 2024 @ 3:49pm 
As far as I'm aware, no. It only requires Garry's Mod and the map itself. It is most likely a conflict with another addon or something on your end is broken if I had to guess.

Though i'm not going to completely deny that it could be the map itself, if anyone would like to test it on a clean install then go ahead, my cairostation files are way too whack to organize a fix atm lol