安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









However, unless the Rimworld devs change how the lines are drawn (by changing the method signature, for example), this mod will keep working regardless of version warnings. This did happen in 1.3, so it’s possible.
If anybody wants to make a pull request to add additional lines it handles, please feel free!
Also, to clarify, it isn’t just changing things in the XML. It uses reflection to intercept calls to the method that draws the linkable lines and modifies the CIL bytecode to use a different version of that method that takes an additional argument, which is where we set the color.
BUT dont go to this mod setting specialty with XML Extensions
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692