Cities: Skylines

Cities: Skylines

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Surface Network Double-sided
   
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Assets: Road
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1.012 MB
2020 年 5 月 28 日 上午 4:23
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Surface Network Double-sided

描述
Double-sided version of Surface Network.

The name of the original version is followed by 'D'.
e.g.)Surface Network Gravel 8m → Surface Network Gravel 8mD

Grass and Ruin versions may feel bright on the bottom. the features of the basic shader make it inevitable. I recommend using something else bottom.
5 条留言
聪聪 2022 年 5 月 17 日 上午 10:06 
good,十分感谢作者
호표 2020 年 5 月 30 日 下午 8:43 
오오오오오오옹:steamhappy:
Sp3ctre18 2020 年 5 月 29 日 上午 3:39 
Gotcha, so it's a still a vertical projection. Thanks. This definitely opens the possibility for some kind of rocks then.
neinnew/네인  [作者] 2020 年 5 月 28 日 下午 11:53 
@Sp3ctre18 Because theme texture is projected vertically, the bottom surface is no different from the top surface. I think theme texture rock could look good if it only avoided the completely vertical side...
Sp3ctre18 2020 年 5 月 28 日 上午 11:23 
Awesome!! You're right, it's often probably better to use something else on the bottom, but it's still nice that it's not invisible from below for any situation where the extra work isn't needed!

I know some other modders didn't think this was possible, and I'm still not sure if this means the texture could be displayed without stretching at angles. I'm really curious how flexible the method is because some of us have the desire for theme texture rocks (Imagine building an arch out of cliff-texture rocks) and some modders would want to do this as well. Does this prove it's possible, or is it only good for flat stuff?