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WEIRD UPDATE 1 I drafted and posted this, so its easy to read and is in order.
hello Folks.
Mod still works...ish. I'm not good at this, all I know is the weight for tech showing isn't correct. I'm not good enough to figure out how to fix the language for it to read correctly.
The game still recognizes it if triggered...but it hides it so we cant use it.
So, it recognizes if triggered? Use Console commands.
1-Trigger the mod menu in the policies
2-enable the ship modules setting,
3-disable the AI from having to use it so the AI can use it to
4-follow below
Use the following commands while the mod is enabled.
After you unlock a specific tech
Input their respective command to unlock their drop pod.
Type the following first command to get started, since its weird and most of the time it doesn't show.
effect give_technology = { tech = tech_pasmod_assault_army_default }
John Shepherd N7117 3 hours ago
The ones below are after certain requirements. They are obvious. but I typed them for ya now enjoy your mod...for now. Hopefully someone updates it.
After inputing 1st command and getting corvettes (which you start with already)
effect give_technology = { tech = tech_pasmod_assault_corvette }
After destroyers
effect give_technology = { tech = tech_pasmod_assault_destroyers }
After Cruisers
effect give_technology = { tech = tech_pasmod_assault_cruisers }
After getting clone army
effect give_technology = { tech = tech_pasmod_assault_army_clone }
After genetic ascension
effect give_technology = { tech = tech_pasmod_assault_army_gene }
WEIRD UDPATE 3:
You have to be Machine Intelligence Tier 2, input it at the start?
effect give_technology = { tech = tech_pasmod_assault_army_drop_pod }
Yo have to be machine intelligence
effect give_technology = { tech = tech_pasmod_assault_army_artillery_drone }
After Psionic armies are unlocked
effect give_technology = { tech = tech_pasmod_assault_army_psionic_force }
You must be authoritarian and unlock slave army
effect give_technology = { tech = tech_pasmod_assault_army_slave_army }
After unlocking droid workers
effect give_technology = { tech = tech_pasmod_assault_army_droid_army }
Sometimes it doesn't show the innitial techs so console command the beginning tech and the rest kick in.
Please update it.
I'd be one of the many who would be grateful. Is a simple mod.