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Thanks for offering to provide a Vietnamese translation for the mod. I've sent you a friend invite on Steam to discuss further.
Yes, the mod is working fine on my end. What part of the mod is not working for you?
If you're experiencing a crash, then copy the contents of your client_log.txt file (from a session where a crash occurs) to pastebin.com and reply with the link here.
The mod has therefore been updated to Version 1.1.9. The mod will once again use io:write for save files (instead of PersistentStrings, which stored saves separately between the Main and UpdateBeta branches of the game).
Refer to the Version 1.1.9 Change Notes for more information.
Thanks for the report. I've just pushed out a hotfix (Version 1.1.8). Please update the mod.
Today's Game Update (v653007) [forums.kleientertainment.com] re-enabled the io:write function, but it is now restricted to the "unsafedata" folder. However, this update didn't actually create the "unsafedata" folder, so the io:write function is still not usuable by mods unless a player manually creates that directory.
I will push out another update to make the mod return to using io:write (instead of PersistentStrings) once Klei rectifies the missing directory issue.
When using this mod with another mod that auto-open gift drops, a race condition is created between whether this mod or the other mod detects a gift drop first. To prevent such issues, you will have to make a choice between either using this mod or the other mod.
If you're unaware, this mod includes an auto-open gift drop feature that can be enabled in the mod configuration options. Using this mod's included auto-open gift drop feature (instead of that from another mod) will ensure that the weekly drop counter of this mod increments properly.