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Rapporter et oversættelsesproblem








+20% Afterburn Damage
+Receive 10% in Afterburn Damage as Health
-25% Damage
+50% airblast ammo consumption reduction
-10% damge
-10% healing
+15% airburst force
+10% more ammo consumption
-25% damage
100% increase airblast force (fully upgraded in mvm)
10% longer weapon switch
-25% damage
Pro's:
+25% More afterburn damage
For every airborn kill(ex. airblast up into the air and kill) you will store a critical hit(Because of the set it's in)
Con's
-30% Max health on wearer
Overheats with repeated use(It has an engine)
-15% Damage
Item set bonus: Plays a war themed song while firing
On Taunt: Plays kill taunt "Enemy Territory", where Pyro starts up the engine and lights up the area around him with fire.
My ideas :3
+25 damage
+10 range
+10 airblast force
mini-crits while detonator-jumping
cons:
+30 ammo consumption
-15 afterburn damage
+15 explosive damage weakness
25% longer afterburn
25% more afterburn damage
-10 air-blast range
-20 ammo
weapon overheats if used too long (engine on the gun)
+25% airblast
+25% Afterburn damage
-15% damage
+25% after burn durration
-15% damage
+100% afterburn damage
-20% Damage