Team Fortress 2

Team Fortress 2

Afterburner
javajane3 21. dec. 2013 kl. 8:21
Stats
+1000900 damage bouns +100900 max primary ammo on wearer +1000900 afterburn damage bonus
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Viser 1-15 af 287 kommentarer
What... what the hell are those stats?

+20% Afterburn Damage
+Receive 10% in Afterburn Damage as Health
-25% Damage
Demogrease 3. mar. 2014 kl. 12:20 
+10% afterburn damge
+50% airblast ammo consumption reduction
-10% damge
-10% healing
Sidst redigeret af Demogrease; 12. mar. 2014 kl. 17:36
ArhangelSmerty 8. mar. 2014 kl. 0:57 
+10 к интеллекту :D
-1000 Aura 8. apr. 2014 kl. 3:57 
Not gonna be added but:
+15% airburst force
+10% more ammo consumption
-25% damage
ReissyBoi 13. apr. 2014 kl. 11:19 
25% more afterburn damage
100% increase airblast force (fully upgraded in mvm)
10% longer weapon switch
-25% damage

Demogrease 14. apr. 2014 kl. 12:26 
Oprindeligt skrevet af ReissyBoi97:
25% more afterburn damage
100% increase airblast force (fully upgraded in mvm)
10% longer weapon switch
-25% damage
this a very good idea in my opion except instead of airblast force if the ammo required was reduced
Sidst redigeret af Demogrease; 14. apr. 2014 kl. 12:27
reddio 22. apr. 2014 kl. 2:40 
Yes.
Hmmmm, how bout...

Pro's:
+25% More afterburn damage
For every airborn kill(ex. airblast up into the air and kill) you will store a critical hit(Because of the set it's in)

Con's
-30% Max health on wearer
Overheats with repeated use(It has an engine)
-15% Damage

Item set bonus: Plays a war themed song while firing

On Taunt: Plays kill taunt "Enemy Territory", where Pyro starts up the engine and lights up the area around him with fire.
My ideas :3
Sidst redigeret af SMBXxer (oh no the bread fell); 27. apr. 2014 kl. 16:09
Lando 29. apr. 2014 kl. 11:10 
Pros:
+25 damage
+10 range
+10 airblast force
mini-crits while detonator-jumping

cons:
+30 ammo consumption
-15 afterburn damage
+15 explosive damage weakness
Strange Child 30. apr. 2014 kl. 19:20 
i think it should be

25% longer afterburn
25% more afterburn damage
-10 air-blast range
-20 ammo
BoBo 4. maj 2014 kl. 15:46 
OHH OH I GOTZ IDEAZ!
BoBo 4. maj 2014 kl. 15:50 
Infinite ammo
weapon overheats if used too long (engine on the gun)
+25% airblast
+25% Afterburn damage
-15% damage
King_For_Awhile 6. maj 2014 kl. 22:22 
+15% range
+25% after burn durration
-15% damage
BoBo 7. maj 2014 kl. 7:18 
also longer burn
SofaMuncher 4. juni 2014 kl. 22:24 
-50% afterburn time
+100% afterburn damage
-20% Damage
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