Arma 3
LYTHIUM
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
FFAA MOD Team  [udvikler] 26. apr. 2017 kl. 13:08
REPORTE DE INCIDENCIAS // REPORTING ISSUES
¿Tienes algún problema o crees que has encontrado un error?

Háznoslo saber en NUESTRO GESTOR DE INCIDENCIAS y detalla exactamente el problema dando todos los datos posibles.

FEEDBACK TRACKER[gitlab.com]

NO USAR ESTE HILO PARA INCIDENCIAS.


Do you have any issue with our mod?

Let us know in OUR FEEDBACK TRACKER and report all relevant information.

FEEDBACK TRACKER[gitlab.com]

DO NOT USE THIS THREAD FOR REPORTING ISSUES.

NOTE

The Gitlab issue tracker have been archived. Thus, all issues regarding lythium should be redirected to Greenberet.
Sidst redigeret af FFAA MOD Team; 31. okt. 2021 kl. 3:45
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Viser 1-15 af 23 kommentarer
WIKIPRISE 27. apr. 2017 kl. 21:22 
tengo problemas intentando librarme de la niebla :S
OCI 29. apr. 2017 kl. 8:50 
hola gracias por crear esta maravilla. Escribo usanto un traductor que espero que sea comprensible.
Me di cuenta de estos pequeños insectos:
1) en algunos edificios de las puertas no se abren.
2) no vehículos de entrada ... bin config / C
3) La insurgencia cuando salen de los edificios no abra la puerta y pasar por las puertas.

No sé si son problemas comunes pero espero que por favor recomendarlos.
Gracias de nuevo por el mapa maravillosa.
One big issue, the Centerline lights on the southern Airfield are too tall. Trying to take off most aircraft results in sudden stops which are not conducive to continual life. they look great at night, but I know there are low profile lights for this purpose.


Un gran problema, las luces de la línea central en el aeródromo del sur son demasiado altas. El intentar despegar la mayoría de los aviones da lugar a paradas repentinas que no conducen a la vida continua. Se ven muy bien en la noche, pero sé que hay luces de bajo perfil para este propósito.
FFAA MOD Team  [udvikler] 30. apr. 2017 kl. 11:26 
Oprindeligt skrevet af ocibisi:
hola gracias por crear esta maravilla....
Oprindeligt skrevet af DNS Poncho Longshanks:
One big issue.....

No further issue will be answered here. Please report them into our feedback tracker[gitlab.com]
Sidst redigeret af FFAA MOD Team; 11. dec. 2019 kl. 4:52
TitanStrawberry 14. maj 2017 kl. 10:15 
Hey guys im having this error on my server with the map

Conflicting addon ffaa_Stones in 'lythiumenv\gbr_rocks1\', previous definition in 'lythiumenv\gbr_rocks\'

Anyone know a solution?
The AI is shooting through all the rocks. Any idea on how to fix this? We really want to use this map for a zeus campaign.
Oprindeligt skrevet af DDFCapt. Red Beard:
The AI is shooting through all the rocks. Any idea on how to fix this? We really want to use this map for a zeus campaign.
Yeah, they won't answer you here. Gotta go on their feedback tracker, which is entirely in spanish. They also have non-collidable walls in places, and the runway lights look like a drunk person installed them. the runway itself feels like a drunk person poured it, and the designation for the runway is off quite a bit, so the AI trys to take off into barriers. Love the terrain, but the execution on the details needs some work.
JAGC.Capt. Red Beard 29. maj 2017 kl. 23:24 
Oprindeligt skrevet af DNS Poncho Longshanks:
Oprindeligt skrevet af DDFCapt. Red Beard:
The AI is shooting through all the rocks. Any idea on how to fix this? We really want to use this map for a zeus campaign.
Yeah, they won't answer you here. Gotta go on their feedback tracker, which is entirely in spanish. They also have non-collidable walls in places, and the runway lights look like a drunk person installed them. the runway itself feels like a drunk person poured it, and the designation for the runway is off quite a bit, so the AI trys to take off into barriers. Love the terrain, but the execution on the details needs some work.

Yeah, i saw the feedback tracker but didn't feel like making an account. I'm just hoping they see it here and make a note of it. We dont use jets so the runway wont be that big of a deal for us. I hope they put some more time and thought into to get it fixed. It is looking to be one of our favorites if they can fix the rocks and the non-collidable walls.
Chamberlain.G 8. dec. 2017 kl. 5:58 
As Chainsaw Squirrel said in the comments page the 1.78 and 1.80 Arma patch broke Lyhtium for Exile Player with FPS crashes, Bad_Module_Info errors, and causing Arma 3 servers to Hang/Freeze. Is thre a fix on the horizon? I have been talking to several server owners who are running this map and they are having the same problems. Its a pity becasue we really enjoy this map and I dont want to have to switch to a different map. Jbad building are aslo throwing map errors
Mickyleitor 8. dec. 2017 kl. 7:57 
Oprindeligt skrevet af NFGCaboose-1:
There is a high chance 1.78 update drop so many warning in rpt file log than it's running out of memory. Also, mixing so many mods is sometimes bad (specially when using CUP Terrain, which is not recommended for Lythium). Maybe warnings which weren't showing up before (because its useless), they are now dropping it into rpt, JBAD Building have a bunch of errors too, we however try reduce the amount of warning messages but as i said, there is a high chance those crashes it's not up to us and thus we can't do anything.

Btw, saw the report in our feedback[feedback.arma3.es], further info there as this thread is closed for discussions.
Sidst redigeret af Mickyleitor; 8. dec. 2017 kl. 7:58
godgutten 4. nov. 2019 kl. 12:58 
The doors wont open anymore after the new update
Ezequiel 7. nov. 2019 kl. 7:39 
bikey issue after 1.96 arma update
[niCe] Diesel 9. dec. 2019 kl. 5:30 
I also had an issue with signing the addon after 1.96 arma update. However this was related to using our own keys for a repo. I could fix this by using up-to-date ArmA3 tools to create the keys and sign the pbo's.
Cl44 21. dec. 2019 kl. 8:42 
Oprindeligt skrevet af FFAA MOD Team:
¿Tienes algún problema o crees que has encontrado un error?

Háznoslo saber en NUESTRO GESTOR DE INCIDENCIAS y detalla exactamente el problema dando todos los datos posibles.

FEEDBACK TRACKER[gitlab.com]

NO USAR ESTE HILO PARA INCIDENCIAS.


Do you have any issue with our mod?

Let us know in OUR FEEDBACK TRACKER and report all relevant information.

FEEDBACK TRACKER[gitlab.com]

DO NOT USE THIS THREAD FOR REPORTING ISSUES.
ffaa_casas_af is needed
correyvola 13. maj 2020 kl. 10:46 
los soldados atraviesan y se enganchan en las paredes y pueden dispararte sin poder verlos
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