Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem








i actually like this idea alot - always felt autochips are too cheap, maybe for the 'vehicle station' mod im working on now ill change how repair works.. see if i can get it reasonable anyway ;)
http://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=768819206
swap out weapons, armor .. other things i havent thought of yet ;)
for xs mechs changing things will affect what arms, legs and body you visually have
but this also involves making new sprites to match .. and i cant art lol :(
so will take a while before xs 2.0 happens
So what if in addition to weapons and armor there could be things like
Different generators/energy-management. (low capacity/fast recharge, high capacity/slow recharge, balanced, etc)
Varied types of thrusters/jet packs with different levels of thrust and energy conumption.
For the legs maybe some will have the auto anti-freefall boosters,
and perhaps others where you can have hover legs that work like the hoverbike (that one might need a draw back as it would verymuch be the mobile all-terrain legs, perhaps the removal of flight or increased flight energy consumption?).
Sorry if Ive gotten ahead of myself, im just super excited at the idea.
It sounds fantastic, and however long it takes Im sure it will be well worth the wait.