Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
bobyhill 2017 年 6 月 19 日 上午 10:25
Using multiple factories to build big structure, ran into some problems
Hi, i am trying to build a big structure all at once with 4 factories. The structure has no mods and has a repair beacon on it. It is not a projection, every block has a framework of 0.5% .

Unfortunatly I am only able to use one of the factories to build it :( They all have enough components, but when i activate additional factories they seem to work for a while but then the streams all come back red. After that the thing in the middle goes up and down and nothing gets done by those factories.

Any help would be appreciated!
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LieutenantPear 2017 年 6 月 19 日 下午 1:14 
I'm having the same problem with deconstruction. I tried to build a ship cemetery where i send captured ships for scavenging There are two nanite factories with deconstruction upgrades. It seems that when two factories end up targeting the same block for a stream, they both cancel the action and call back their nanites. If only one control factory is enabled, it works as expected.
Until this is patched, the solution would be to space Nanites Factories enough so they don't conflict with each other before the very end of the construction / deconstruction, and then disable all of them except one.
最后由 LieutenantPear 编辑于; 2017 年 6 月 19 日 下午 1:26
LieutenantPear 2017 年 6 月 19 日 下午 2:32 
Erratum, turns out it was an Uranium shortage.
bobyhill 2017 年 6 月 19 日 下午 7:29 
I don't want to jinx it, but it seems distance from the factories was the issue. I've got two of them near the structure i want to build and it works like a charm!
nukeguard  [开发者] 2017 年 7 月 23 日 下午 5:26 
I'm thinking has to do with syncing properly on distance from player
LieutenantPear 2017 年 7 月 27 日 下午 2:34 
I'll try to film it and put it on YouTube.
LieutenantPear 2017 年 8 月 2 日 下午 8:24 
Videos will finish uploading in a few hours and will be here: https://youtu.be/yzCkF3Axssg
LieutenantPear 2017 年 8 月 3 日 上午 5:21 
In this video, nanite factories ignored a ship until I put a deconstruct beacon on it:
https://youtu.be/lKuBTPV30I0?t=10m44s
And on several occasions, stopped working for a small amount of time.
最后由 LieutenantPear 编辑于; 2017 年 8 月 3 日 上午 5:23
natcha12 [UK] 2017 年 11 月 16 日 上午 8:03 
I find that when the control column or w/e you call it goes up and down without doing anything, the solution is to simply empty that nanite factory of all its materials, and it works again after it sucks them in again
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