Space Engineers

Space Engineers

Easy Inventory
yokmp 2017 年 2 月 25 日 上午 7:08
Pulling through Piston crashes Game
And here is the log:

2017-02-25 16:02:44.894 - Thread: 1 -> Exception occured: System.InvalidCastException: Unable to cast object of type 'Sandbox.Game.Entities.Blocks.MyPistonTop' to type 'Sandbox.ModAPI.IMyTerminalBlock'. at EasyInventory.CoreEI.doInventorySearch(MyEntity playerchar, IMyEntity entityblock, MyEntity GridEntity, MyCubeBlockDefinition CurrentBlockDefinition, Int64 playerid, UInt64 steamid, EIFlag flag) at EasyInventory.CoreEI.Update() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args)

And the whole log can be found here: file-upload DOTnet/download-12336462/SpaceEngineers.log.html
Damn linkfiltering ... sry for that.
最后由 yokmp 编辑于; 2017 年 2 月 25 日 上午 7:19
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Devlah 2017 年 3 月 10 日 下午 3:52 
I too have just experienced a similar crash to desktop when attempting to pull from a piston head.
Seemingly relevant data from game log:
2017-03-10 18:37:00.634 - Thread: 1 -> Exception occured: System.InvalidCastException: Unable to cast object of type 'Sandbox.Game.Entities.Blocks.MyPistonTop' to type 'Sandbox.ModAPI.IMyTerminalBlock'. at EasyInventory.CoreEI.doInventorySearch(MyEntity playerchar, IMyEntity entityblock, MyEntity GridEntity, MyCubeBlockDefinition CurrentBlockDefinition, Int64 playerid, UInt64 steamid, EIFlag flag) at EasyInventory.CoreEI.Update() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2017-03-10 18:37:00.636 - Thread: 1 -> Hiding window 2017-03-10 18:37:00.638 - Thread: 1 -> Network readers disposed 2017-03-10 18:37:00.639 - Thread: 28 -> External debugger: interrupted. 2017-03-10 18:37:01.081 - Thread: 1 -> Hiding window done 2017-03-10 18:37:01.081 - Thread: 1 -> Showing message 2017-03-10 18:37:11.763 - Thread: 6 -> MyInfinarioAnalytics log: (Error) The operation has timed out
Karmoq 2017 年 7 月 14 日 上午 3:16 
I had the same problem with advanced rotor heads
Prehistoricman 2017 年 8 月 2 日 下午 6:45 
Also same with piston + adv rotor
DraygoKorvan  [开发者] 2017 年 10 月 25 日 下午 4:17 
I fixed this a while ago :P
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