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Rapporter et oversættelsesproblem








Secend idea: Melon Tanks - Becuase who doesnt love tanks?
Third idea: More defensive things! like mortars and mines etc etc
2nd: Yes, tanks will be a unit in the near future.
3rd: You can already spawn mortars as turrets, and a little trick, if you spawn Bombs as turrets they burry into the ground like mines ;)
heli like a apache and the jets like a harrier.
Missle launcher?
a thing that shoots a rocket every 30 seconds at the enemy in range. (Can be a unit or a defensive system)
Juggernaught?
A Beefier Gunner shoots faster goes slower has little range and cost 2150 Water.
Ability to rotate the Barracks(ETC), Possibly improve melon AI.
You should really focus on performance first, though. If you don't take care of it now, you'll probably have to rewrite a ton of scripts!
I'd happily make a map or 2 with water if melon boats could be a thing
(Yeah i have some mapping knowledge, actually edited one of my old melon maps for a different addon to make it more suitable for this one)
Can carry up to 10 marines and has the same mobility as marines but with a high health pool.
Cannot attack but rather empty out the marines it has when in range of a target.
Could use the kennel model.
Area-based support.
Uses the same mechanic as medic but rather increases damage of allies and range by a partial percentage.
Has a very low health pool.
Could use the breenglobe model.
Minimal Damage Suppresor.
Fires in a cone effect toward the enemy and can damage multiple targets continuously with flames.
Does not deal great damage on single targets.
Could use the TrapPropeller_Engine model.
Thanks for the feedback! These are all great ideas ill get to work on once i finish with performance and the contraption legalizer. I've seen you comments a few times before, they are short and to the point. Thanks for commenting
Indeed, it will be a blast to try this out if it gets implemented (and maybe make a new map with mountains and water :D )