Space Engineers

Space Engineers

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Godrich 2020년 5월 7일 오후 9시 48분
Drill Radius
I love the overlays and this mod in general, but the drill radii (mining and cutout) never seem to match up with what i actually observe. Both for vanilla and modded drills. Is there something i don't understand or is the mod pulling wrong data?
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Digi  [개발자] 2020년 5월 8일 오전 3시 48분 
Maybe they have some hardcoded multipliers around there, typical...
I'll look into it for vanilla ones, if you want me to test with the modded ones you tried then link them :P

EDIT:
Oh, yep, after some deep digging I found what it actually does.
The sensor radius is just the radius it finds entities at.
Cutout radius is the regular mining one and it gets multiplied by various (hardcoded) numbers depending on what you're hitting:
Voxel + right click (no ore collection) = x3
Character = x0.800000011920929
FloatingObject = x1.3300000429153442

So, yeah... not gonna print all of those, I'll just do the no-ore one as 3x and adjust overlays to match.

Thanks for bringing this to my attention :}
Digi 님이 마지막으로 수정; 2020년 5월 8일 오전 6시 03분
Godrich 2020년 5월 10일 오후 5시 20분 
You're welcome, and thank you for the response. The modded drill i use on my server is mexpex heavy mining drill, but the explanation you provided might explain that one too.
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