Half-Life 2

Half-Life 2

Nova Prospekt and Entaglament Re-Edited
Monki  [开发者] 11 月 8 日 下午 10:29
Ideas
Leave your suggestions for maps for this mod or others. :steamhappy:
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正在显示第 1 - 15 条,共 41 条留言
ceebee 11 月 9 日 上午 1:01 
Not really a suggestion for this mod, but it would be nice if in a re-edited coast_11 we could see the bridge leading to nova prospekt overhead
Sharkivan5 11 月 9 日 上午 1:12 
Ideas for prison: add some agressive vort slave npcs inside the prison and also one soldier standing behind emplacement gun in map d2_prison_01. Two walktrough ways in map d2_prison_02
最后由 Sharkivan5 编辑于; 11 月 9 日 上午 1:23
Monki  [开发者] 11 月 9 日 上午 6:59 
引用自 Sharkivan5
Ideas for prison: add some agressive vort slave npcs inside the prison and also one soldier standing behind emplacement gun in map d2_prison_01. Two walktrough ways in map d2_prison_02

I tried adding the aggressive slave vorts, the problem is that they didn't take friendly fire damage

I'll see how to do it later.
sharko gaiming 11 月 9 日 上午 8:35 
I'd like to ask for some of the changes from OSM for this but everything else is great :3
Monki  [开发者] 11 月 9 日 上午 8:38 
引用自 sharko gaiming
I'd like to ask for some of the changes from OSM for this but everything else is great :3

What is OSM?
justdeltaxd 11 月 9 日 上午 8:39 
suggestion to add the bridge heading to nova prospekt seen in the antlion beach map, d2_coast_11
sharko gaiming 11 月 9 日 上午 8:40 
引用自 Monki
引用自 sharko gaiming
I'd like to ask for some of the changes from OSM for this but everything else is great :3

What is OSM?
this https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3506811100&searchtext=old
Monki  [开发者] 11 月 9 日 上午 8:45 
引用自 sharko gaiming
引用自 Monki

What is OSM?
this https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3506811100&searchtext=old

Oh, well, I should ask for permission to download the maps and add everything I put in

I'll see if I can make use of those beta prison maps I downloaded :steamhappy:
daniel.88.00 11 月 9 日 上午 9:13 
Got some ideas for the undecorated maps in the prison first ideas will be for D2_Prison_08
made in gmod btw

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768634

Some stalkers up here in the map not sure what they are doing but it might be important

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768536

Some more combine consoles and what not you but honestly if you just added the combine props and not the stalkers it would be fine. If you did add stalkers you should probably make them dynamic props. Also I forgot to screenshot some of my combine generator placements so a bunch of those around this map would be cool. Next ideas are for d2_prison_03

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768423

Some more combine props in the control room here

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768275

Some hanging vortigaunts where you fight the antlion guard basically these two tried to escape and the guards made an example out of them

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768159

Dead stalker and some props in the vents
Thats all for my ideas for these maps. Also please check out my ideas I added to the trainstation mod when you have time :steamhappy: also hope you get your electricity back soon!
Monki  [开发者] 11 月 9 日 上午 9:31 
引用自 daniel.88.00
Got some ideas for the undecorated maps in the prison first ideas will be for D2_Prison_08
made in gmod btw

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768634

Some stalkers up here in the map not sure what they are doing but it might be important

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768536

Some more combine consoles and what not you but honestly if you just added the combine props and not the stalkers it would be fine. If you did add stalkers you should probably make them dynamic props. Also I forgot to screenshot some of my combine generator placements so a bunch of those around this map would be cool. Next ideas are for d2_prison_03

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768423

Some more combine props in the control room here

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768275

Some hanging vortigaunts where you fight the antlion guard basically these two tried to escape and the guards made an example out of them

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602768159

Dead stalker and some props in the vents
Thats all for my ideas for these maps. Also please check out my ideas I added to the trainstation mod when you have time :steamhappy: also hope you get your electricity back soon!

The stalker ragdolls are broken; I can't fix that since that error is in the HL2 code. As for the giant fan in prison_03, I was planning to put a headcrab in there and have it die from the blades.

I'll keep the prison_08 decorations in mind :steamhappy:
Would love to have, in the train area where you first meet Alyx and where Eli is, have rows and rows of Combine soldiers in those memory replacement beds on the wall. Or, maybe in the hallway leading to Judith Mossman right before the teleporter.
I would also like to see the AirEx industrial tower somewhere, maybe in the courtyard? And right after the cave, or even in the cave, there could maybe be some dead rebels there and an old Combine bunker that has some supply crates, some props, and 2 or 3 dead guards in it to get the vibe that there was previous attempts to break into the prison that failed.
you can re-edit d3_c17_10a with the scene of FREE TV´S!!! ? :>
Monki  [开发者] 11 月 9 日 下午 4:33 
you can re-edit d3_c17_10a with the scene of FREE TV´S!!! ? :>

I'll see if it's possible.
sharko gaiming 11 月 10 日 上午 1:09 
Idea, take the gunship bay and put it outside the laundry window instead of the prison courtyard. Same thing with the giant metal structure (Not the Depot, I mean the other one you put in)
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