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I wan't able figure out which one is problematic but it seems enabling these 4 causes black screen
mods
{
mod = \1337,
mod = \PROJECTRVInterior42,
mod = \damnlib,
mod = \04vwTouran,
mod = \59meteor,
mod = \63beetle,
mod = \66pontiacLeMans,
mod = \67commando,
mod = \67gt500,
mod = \68firebird,
mod = \69camaro,
mod = \69mini,
mod = \69mini_ItalianJob,
mod = \69mini_MrBean,
mod = \69mini_PitbullSpecial,
mod = \70barracuda,
mod = \70dodge,
mod = \73fordFalcon,
mod = \73fordFalconPS,
mod = \75grandPrix,
mod = \77firebird,
mod = \81deloreanDMC12,
mod = \81deloreanDMC12BTTF,
mod = \82firebird,
mod = \82firebirdKITT,
mod = \82porsche911,
mod = \85buickLeSabre,
mod = \85chevyCaprice,
mod = \85oldsmobileDelta88,
mod = \85pontiacParisienne,
mod = \87buickRegal,
mod = \87toyotaMR2,
mod = \89volvo200,
mod = \90bmwE30,
mod = \91fordLTD,
mod = \91geoMetro,
mod = \91nissan240sx,
mod = \92amgeneralM998,
mod = \92amgeneralM998extra,
mod = \92fordCVPI,
mod = \92nissanGTR,
mod = \93fordTaurus,
mod = \93mustangSSP,
mod = \93townCar,
mod = \99fordCVPI,
mod = \DynamicTarps,
mod = \ECTO1,
mod = \tsarslib,
mod = \kekxsz_separator_api,
mod = \kekxsz_separator_ui,
mod = \NeatUI_Framework,
mod = \flipvehicleplustrailer,
mod = \Project_Cook,
mod = \Ivmakk_ProjectCookExtensionNutrientsSorting,
mod = \Ivmakk_RestoreEngineQuality,
mod = \LightSwitchBacklight,
mod = \ModInfoQoL,
mod = \ModLoadOrderSorter_b42,
mod = \Neat_Crafting,
mod = \Neat_Building,
mod = \Neat_Building_AddonXP,
mod = \Neat_Crafting_AddonXP,
mod = \VehicleHeaterSound,
mod = \ChuckleberryFinnAlertSystem,
mod = \DynamicTarps_VVASVU,
mod = \errorMagnifier,
mod = \kekxsz_further_separator_clothing_overrides,
mod = \kekxsz_further_separator_java_manual_overrides,
mod = \kekxsz_further_separator_texture_overrides,
mod = \kekxsz_further_separator_traits_dynamic,
mod = \kekxsz_further_separator_vehicles_animated,
mod = \kekxsz_separator_clothing,
mod = \kekxsz_separator_core,
mod = \kekxsz_separator_external,
mod = \kekxsz_separator_game_mechanics,
mod = \kekxsz_separator_items,
mod = \kekxsz_separator_java,
mod = \kekxsz_separator_maps,
mod = \kekxsz_separator_overhaul,
mod = \kekxsz_separator_overrides,
mod = \kekxsz_separator_qol,
mod = \kekxsz_separator_tiles_textures,
mod = \kekxsz_separator_weapons,
mod = \MoreDamagedObjects,
mod = \OpenAllContainers,
mod = \StandardizedVehicleUpgrades3Core,
mod = \StandardizedVehicleUpgrades3V,
mod = \VanillaVehiclesAnimated,
mod = \VanillaVehiclesAnimated_SVU,
mod = \WorkingSeatbelt,
}
maps
{
}
every few weeks someone steals my character pose code, butchers it and then it conflicts with my mods, i have not done any changes to it in a year, so it is something from outside
you are right, i have managed to reproduce the bug, thanks for reporting!
1. Make a copy of your old save file (located in C:\Users\UserName\Zomoid\Saves)
2. Go to the mod settings of the newly created save file. Disable 'that damn library' and all mods related to it. Let the mods auto sort and load up the new save file.
3. Go back to main menu. Open the mod settings of the new save file, enable all mods, auto sort and load up the new save file. Vehicle Menu should work now.
4. Go back to main menu. Now go to your old save file, auto sort mods and load it up. It now should work like normal!
I love your work btw!
Found a 91 Ranger PD with 2 corpses stuck in the rear jumper seats. Opening the door gave the option to grab but nothing happened. I thought uninstalling and reinstalling the seats would clear them out, but on reinstall they were still there. I plan to try and make new seats and install them but I got a suspicion it will be the same deal with the corpses showing up again.
There is a mod that spawns corpses in cars more often which I will be disabling now haha...