边缘世界 RimWorld

边缘世界 RimWorld

Nice Bill Tab
[Bug] Bills menu is empty (Mod Not Working)
Ever since this mod has come out, it's never worked, I've been waiting for some bug fix but still it no work for me :(

Whenever I open any workbench bills, it's completrly blank, I always have to use the checkbox to turn the mod off entirely


This is the error I get:

Exception filling tab RimWorld.ITab_Bills: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 2619A8A8]

at NiceBillTab.Utils.ReflectType (System.Reflection.Assembly ass, System.String className) [0x00000] in <a927527c9a0a459398dbe033d20fec39>:0
at NiceBillTab.Utils.ReflectField (System.Reflection.Assembly ass, System.String className, System.String fieldName, System.Reflection.BindingFlags bf) [0x00000] in <a927527c9a0a459398dbe033d20fec39>:0
at NiceBillTab.Utils.ReflectValue[T] (System.Reflection.Assembly ass, System.String className, System.String fieldName, System.Object instance, System.Reflection.BindingFlags bf) [0x00000] in <a927527c9a0a459398dbe033d20fec39>:0
at NiceBillTab.BetterWorkbenchesIntegration.CanPasteInto (RimWorld.Building_WorkTable workTable) [0x00000] in <a927527c9a0a459398dbe033d20fec39>:0
at NiceBillTab.TabBillsDrawer.DrawWorkbenchButtons (System.Single x, System.Single y) [0x0000a] in <a927527c9a0a459398dbe033d20fec39>:0
at NiceBillTab.TabBillsDrawer.DrawLeftPart (UnityEngine.Rect rect, RimWorld.Building_WorkTable SelTable) [0x00215] in <a927527c9a0a459398dbe033d20fec39>:0
at NiceBillTab.ITab_Bills_FillTab_Patch.Prefix (RimWorld.ITab_Bills __instance) [0x00360] in <a927527c9a0a459398dbe033d20fec39>:0
at RimWorld.ITab_Bills.FillTab () [0x00013] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER com.just-harry.no-max-bills-redux: IEnumerable`1 NoMaxBillsRedux.RaiseBillCountLimitForVanillaBillStackMethods:RaiseBillCountLimit(IEnumerable`1 theInstructions, MethodBase method)
- TRANSPILER Uuugggg.rimworld.Everybody_Gets_One.main: IEnumerable`1 Everybody_Gets_One.CounterClipboardPaste:Transpiler(IEnumerable`1 instructions)
- PREFIX OskarPotocki.VFEMedieval: Void VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch:Prefix(ITab_Bills __instance, List`1& __state)
- PREFIX Andromeda.NiceBillTab: Boolean NiceBillTab.ITab_Bills_FillTab_Patch:Prefix(ITab_Bills __instance)
- POSTFIX OskarPotocki.VFEMedieval: Void VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch:Postfix(ITab_Bills __instance, List`1 __state)
at Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0 () [0x00039] in <46372f5dadbf4af8939e608076251180>:0
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch7(System.String)
[Core, Assembly-CSharp.dll] Verse.Log.ErrorOnce(System.String text, System.Int32 key)
[Core, Assembly-CSharp.dll] Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0()
[Core, Assembly-CSharp.dll] Verse.ImmediateWindow.DoWindowContents(UnityEngine.Rect inRect)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Window.InnerWindowOnGUI_Patch1(Verse.Window, System.Int32)
[System, UnityEngine.IMGUIModule.dll] UnityEngine.GUI.CallWindowDelegate(UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style)
最后由 Mzati 编辑于; 23 小时以前