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https://steamuserimages-a.akamaihd.net/ugc/2010343007816010803/545B26412BFA43385544B23B154A6F7BE50F195A/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
last note im not sure if this is just a npc mod but it would be great to see an early morning when you get out of ravenholm instead of a afternoon cloudy sky, an ambience change to the uprising can be cool, like jet noises and more explosion noises to make the uprising seem like more than a simple rebellion, also can you add the xen fauna addon to the canals?
Apparently in the HL2 Alien Grunts and Controllers are considered to be extinct after the death of the nihilanth, so since I feel like it'd be outta place I won’t be adding those unfortunately, and with the zombie assassin I will be adding gonone corpses from opposing force instead if thats fine, but overall thanks for your suggestions happy to see you liked this mod!
-If the running animations are proper I could add the combine guard as a reskinned combine soldier! :D
-If I can find deeper bodies of water I can add em!
-In nova prospekt I’ve been planing to add dead combine guards but thanks for the suggestion!
-I can add the morning sky after leaving Ravenholm 👍
-Not sure how to change up the ambiance but since I feel like jet noises don’t fit I could add like distant screaming from a cremator burning people, gunships, hunter chopper alarms, maybe citizens warning people about striders over a speaker, ect instead 👍
-And yeah I’ve also been planning to add xen fauna in the canals and possibly other places as well! Thanks for these suggestions
Pretty sure there are mods that fix up those weapons so I could do those 👍