Project Zomboid

Project Zomboid

Plumb Helper PLUS [B42]
JuryOfYourFears  [开发者] 2024 年 12 月 19 日 下午 2:40
Post bug report here
Please keep in mind that currently the mod/game does not recognize the rain collectors. That functionality should return when they make a pass over the system.
最后由 JuryOfYourFears 编辑于; 3 月 17 日 上午 10:55
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DarkGad 3 月 17 日 上午 10:47 
When the mod is activated, the ability to cut belts to get a buckle is lost
JuryOfYourFears  [开发者] 3 月 17 日 上午 11:35 
引用自 DarkGad
When the mod is activated, the ability to cut belts to get a buckle is lost

I'm unable to replicate this... I tested with and without the mod activated (in both dev mode and regular) and could perform the recipe.

Make sure you have scissors or a sharp knife, have adequate light, and you are not wearing the belt.

Did you add any other mods recently? Tbh I haven't familiarized myself with the new scripts system, but there doesn't appear to be any crossover between the methods I used and the recipe system.
最后由 JuryOfYourFears 编辑于; 3 月 17 日 上午 11:35
DarkGad 3 月 17 日 下午 3:13 
引用自 JuryOfYourFears
引用自 DarkGad
When the mod is activated, the ability to cut belts to get a buckle is lost

I'm unable to replicate this... I tested with and without the mod activated (in both dev mode and regular) and could perform the recipe.

Make sure you have scissors or a sharp knife, have adequate light, and you are not wearing the belt.

Did you add any other mods recently? Tbh I haven't familiarized myself with the new scripts system, but there doesn't appear to be any crossover between the methods I used and the recipe system.
I use a lot of mods, found yours recently, got excited and installed it, along with others, needed buckles to craft armour- I can't get them from a pile of belts. One by one including mods found on which the game stops giving the craft, it turned out to be your work.
JuryOfYourFears  [开发者] 3 月 17 日 下午 7:07 
Huh, that's weird.

First, I'd try disabling the option in the context menu (that will tell me if it is related to the hidden trait that makes the option appear).

If that doesn't have an effect, I'd probably need to know what other mods are on. It must be an interaction between my mod and another, because it doesn't happen when my mod is the only one active.

Also could you tell me which specific cutting tool you're using? I'd like to replicate this and fix it if possible.
Kate Reller 3 月 19 日 下午 12:46 
This mod refuses to appear in my modlist in B42. I've been subbed for a while now and just noticed that I haven't seen the mod in the list. I have unsubbed and resubbed but the mod refuses to appear.
The Toblin 3 月 25 日 上午 2:40 
引用自 Kate Reller
This mod refuses to appear in my modlist in B42. I've been subbed for a while now and just noticed that I haven't seen the mod in the list. I have unsubbed and resubbed but the mod refuses to appear.
Same for me.
JuryOfYourFears  [开发者] 4 月 5 日 下午 2:09 
So, as far as I can tell, it may just be Steam being stupid? There's scattered reports of random mods not showing up, and that seems to be the problem more often than not. I can't replicate the problem on my machine, so I'm thinking that may be the case.

You might try checking your mod folder and seeing if it's been downloaded. If you don't know where it is, you can search for '108600' in file explorer and it should show up. Then make sure '3386961288' (my mod) is in there.

If it's not, you might try unsubbing, exiting steam, then restarting and resubbing. Some people reported success with verifying the game's files, but be aware that if you do that and you're using any mods that required manual installation, you'll need to reinstall them or backup/restore the 'zombie' folder.
조아 11 月 7 日 上午 7:07 
This mode appears in the Traits Purchase System window
Create a Hide PH window.
If this mode is disabled, it will be normalized.
Please refer to the snapshot below.

https://imgur.com/a/xbZIHZG
JuryOfYourFears  [开发者] 11 月 7 日 上午 8:04 
I replied in the comments, but I'll put this here for posterity.

I thought I was being clever and used a hidden trait to hide the menu (especially for people who use pipe wrenches as weapons) but failed to anticipate mods that list traits, like the one mentioned.

I don't have 42 installed at the moment, but I will address this when I can (and certainly if 42 goes stable or releases multiplayer). Until then, I ask everyone to ignore the traits should another mod make them appear.

I am planning a complete remake (and a bunch of other mods) when I switch to 42, I just don't want to deal with regular updates just yet. 

Thank you for the report and sorry for the inconvenience!
조아 11 月 7 日 上午 8:31 
I'm leaving this comment for other users about temporary measures.

edit traits.lua file

local function MenuTraits()
-- Original code : local HidePH = TraitFactory.addTrait("HidePH", getText(" "), 2, getText(" "), true)
local HidePH = TraitFactory.addTrait("HidePH", nil, 0, nil, false)
end



If it's not the right way, I'll delete it.
I've been resolved normally.

I would like to thank the producer for creating a good mod.
最后由 조아 编辑于; 11 月 7 日 上午 8:33
JuryOfYourFears  [开发者] 11 月 7 日 上午 9:38 
引用自 조아
I'm leaving this comment for other users about temporary measures.

edit traits.lua file

local function MenuTraits()
-- Original code : local HidePH = TraitFactory.addTrait("HidePH", getText(" "), 2, getText(" "), true)
local HidePH = TraitFactory.addTrait("HidePH", nil, 0, nil, false)
end



If it's not the right way, I'll delete it.
I've been resolved normally.

I would like to thank the producer for creating a good mod.


A) you're welcome!

B) You're a genius! I thought I'd have to do some work to avoid the conflict, but your solution made the problem VERY obvious!

Lol I added that function/trait in a fast and dirty way, and tbh I thought having the trait cost 2 points wouldn't really matter because it wasn't a trait you'd be selecting anyway. It should have been set to 0, but I hadn't considered another mod finding it.

After looking at the Trait Purchase mod, it ignores traits with 0 point cost, so your solution works! I'll go ahead and push an update. Thank you for pointing out the problem AND providing the solution!
조아 11 月 7 日 上午 9:47 
I'm not a professional modder, so I asked AI.
I'm glad AI is smart. haha :D

Have a nice weekend!
JuryOfYourFears  [开发者] 11 月 7 日 上午 10:01 
XD it's getting smarter!

I appreciate the effort anyway. Enjoy your weekend as well!
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