Left 4 Dead 2

Left 4 Dead 2

Glubtastic 5
4512369781 17 listopada 2024 o 10:13
AllowTakeDamage Hook can not work
"scriptedmode.nut" breaks the hook because it differs from the wiki version.
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Wyświetlanie 1-8 z 8 komentarzy
4512369781 17 listopada 2024 o 11:04 
I also recommend not using "scriptedmode.nut" and instead load "cssunlocker.nut" in "director_base_addon.nut".
Shadowysn 18 listopada 2024 o 1:14 
welp, there's the tradition of Glubtastic maps breaking mods :(
Fug  [producent] 19 listopada 2024 o 5:04 
It's the other way around actually.
4512369781 19 listopada 2024 o 6:23 
Początkowo opublikowane przez Fug:
It's the other way around actually.
You mean intentional?
I understand you don't like cheating, but this Hook not just for blocking damage.
Shadowysn 19 listopada 2024 o 8:57 
Początkowo opublikowane przez 4512369781:
Początkowo opublikowane przez Fug:
It's the other way around actually.
You mean intentional?
I understand you don't like cheating, but this Hook not just for blocking damage.
I don't understand what the purpose of using scriptedmode.nut in the first place is for, but people would use other methods of cheating anyways.
I think it's more that Fug doesn't care about conflicts with other mods which is bold considering the common use of mods for L4D2, and for scripting he doesn't have or apply the knowledge of what would be bad scripts. "If it works, it works." philosophy.
Ostatnio edytowany przez: Shadowysn; 19 listopada 2024 o 21:45
4512369781 21 listopada 2024 o 8:39 
Początkowo opublikowane przez Shadowysn:
"If it works, it works."
I like this, haha

And Fug uesd the outdated version "scriptedmode.nut", it was like a bomb. So the best way is not touch it, everything he need can be put in "scriptedmode_addon.nut" or "director_base_addon.nut".
Shadowysn 21 listopada 2024 o 9:05 
Początkowo opublikowane przez 4512369781:
Początkowo opublikowane przez Shadowysn:
"If it works, it works."
I like this, haha

And Fug uesd the outdated version "scriptedmode.nut", it was like a bomb. So the best way is not touch it, everything he need can be put in "scriptedmode_addon.nut" or "director_base_addon.nut".
I don't really blame Fug for not spending enough time on the scripting side of things. He has already done a lot on the animation, modeling, mapping, that holding the poor scripting against him isn't fair. He just needs guidance.
Ostatnio edytowany przez: Shadowysn; 21 listopada 2024 o 9:06
4512369781 21 listopada 2024 o 9:35 
Początkowo opublikowane przez Shadowysn:
I don't really blame Fug for not spending enough time on the scripting side of things. He has already done a lot on the animation, modeling, mapping, that holding the poor scripting against him isn't fair. He just needs guidance.
I understand what you mean, and I don't mean to blame him, I like his work very much.
I just hope these minor issues can be fixed.
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