Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta








1. ipairs - [C]:-1
2. FindWeaponByClass - lua/entities/weshop/init.lua:1065
3. unknown - lua/entities/weshop/init.lua:2322 (x8)
1. TableToJSON - [C]:-1
2. CompressAndSendTable - lua/entities/weshop/init.lua:1824
3. func - lua/entities/weshop/init.lua:2703
4. unknown - lua/includes/extensions/net.lua:34 (x2)
Tried to save a TacRP List and got this error.
[Sandbox Weapon Shop] lua/entities/weshop/init.lua:1824: bad argument #1 to 'TableToJSON' (table expected, got nil)
1. TableToJSON - [C]:-1
2. CompressAndSendTable - lua/entities/weshop/init.lua:1824
3. v - lua/autorun/weshop.lua:712
4. unknown - lua/includes/modules/hook.lua:102
[Sandbox Weapon Shop] lua/autorun/weshop.lua:423: bad argument #1 to 'ipairs' (table expected, got nil)
1. ipairs - [C]:-1
2. RestrictPlayerAmmoToMax - lua/autorun/weshop.lua:423
3. v - lua/autorun/weshop.lua:557
4. unknown - lua/includes/modules/hook.lua:102
5. Give - [C]:-1
6. RunClass - gamemodes/sandbox/gamemode/player_class/player_sandbox.lua:74
7. Call - gamemodes/base/gamemode/player.lua:297
8. PlayerSpawn - gamemodes/base/gamemode/player.lua:251
9. unknown - gamemodes/sandbox/gamemode/init.lua:41
[Sandbox Weapon Shop] lua/autorun/weshop.lua:423: bad argument #1 to 'ipairs' (table expected, got nil)
1. ipairs - [C]:-1
2. RestrictPlayerAmmoToMax - lua/autorun/weshop.lua:423
3. v - lua/autorun/weshop.lua:557
4. unknown - lua/includes/modules/hook.lua:102
5. SelectWeapon - [C]:-1
6. SwitchToDefaultWeapon - lua/includes/extensions/player.lua:174
7. RunClass - gamemodes/sandbox/gamemode/player_class/player_sandbox.lua:78
8. Call - gamemodes/base/gamemode/player.lua:297
9. PlayerSpawn - gamemodes/base/gamemode/player.lua:251
10. unknown - gamemodes/sandbox/gamemode/init.lua:41
Causes this mod to not function for some reason. Not expecting a fix more of a PSA that these mods conflict.