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The combat aircraft don't show the addAction option that triggers [_vehicle] spawn pook_SOV_fnc_GPS; which appears in the pook_SovAF.pbo.
I tried adding the KH-25MSE (GPS missile) to the TASM function and it works, but if there are any invisible modules within the missile's line of sight—like "Game Logic", "Game Master", or "Set Attributes - Players"—it goes straight for those instead of the target I designated on the map.
Only by using [_vehicle] spawn pook_SOV_fnc_GPS; in debug console the GPS missile works correctly and doesn't change course toward the invisible modules.
Could you please send me the code you used. I got side tracked with university and this + the ALCA fix will be next. you will be credited for assisting