XCOM 2
RPGO x ABBA Bridge Mod / Compatibility Patch
 此主题已被置顶,因此可能具有重要性
Hanter  [开发者] 2024 年 4 月 13 日 上午 9:26
Bug Reports / Patch Requests
If you find any bugs from this mod, let me know here.

If there are any ABBA features could do with a patch to work better with RPGO, please let me know here as well. No guarantees I'll actually implement anything though.

Note that I will not be making any stats/cost adjustments to any weapons in this mod as that it out of scope. You should do this yourself through .ini config edits anyway.
< >
正在显示第 1 - 2 条,共 2 条留言
Hanter  [开发者] 2024 年 4 月 19 日 上午 7:15 
The standard fire ability used by the ABBA weapons in this mod won't work with abilities that coded SniperStandardFire as a condition. (for example, Favid's Compensation ability which refunds 1 AP after firing).

I'm looking into how to handle this generically instead of having to patch every possible ability by hand.
Hanter  [开发者] 2024 年 5 月 11 日 下午 2:34 
引用自 Hanter
The standard fire ability used by the ABBA weapons in this mod won't work with abilities that coded SniperStandardFire as a condition. (for example, Favid's Compensation ability which refunds 1 AP after firing).

I'm looking into how to handle this generically instead of having to patch every possible ability by hand.

Version 1.1.0 should resolve this issue.
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50