tModLoader

tModLoader

Forgotten Evils
Portal Mech  [developer] Apr 13, 2024 @ 8:01am
Bug Reports
Bugs. Every mod has them, especially a new one like this. If you see anything out of the ordinary feel free to let me know in this thread.
< >
Showing 1-15 of 21 comments
Redsword Apr 20, 2024 @ 5:37pm 
King Slime and Sunplate Privateer despawn quickly in multiplayer. I can't reach Sunplate and King Slime despawns 2 minutes after we summon him
Redsword Apr 20, 2024 @ 5:41pm 
(btw this is in multiplier and king slime sometimes decides to fly, ignore collision or just leave)
Riley Apr 29, 2024 @ 1:13pm 
Not really a bug, but when King Slime comes from off-screen holding an enemy, it's really easy to get hit by him because there's no way to see which direction he comes from.
MasterBennym May 19, 2024 @ 9:40am 
In multiplayer, Spawning the Eye of Cthulhu in cursed mode causes the joining player to see no boss. They can't be harmed by it or harm it, and the host, upon attacking Eoc, EoC teleports upwards off screen but it doesn't de-spawn and it flys back. The same thing happens to both eyes.
FunLand Builder Jun 11, 2024 @ 8:19am 
this might not be a bug but it probably is one with the ai but when you summon king slime he like lunges direclty at you which is nearly undodgable and also sometimes he just teleports as soon as he lands and then goes directly on you which is extremely unfair
Soupcan Pyro Nov 17, 2024 @ 10:19pm 
Only a minor one, but the EoC phase 2 visual stays if u resummon the boss quickly after killing it and stacks in the 2nd boss' phase 2
Last edited by Soupcan Pyro; Nov 17, 2024 @ 10:20pm
Wyneus Jan 24 @ 2:18am 
Hello, I found this problem when killing most of the bosses in multiplayer, they just disappear and that's it.
Portal Mech  [developer] Jan 24 @ 2:30pm 
Addressing the multiplayer bug reports: yeah, it seems that FE is night unplayable on multiplayer, so for now I recommend just limiting it to single player campaigns. I may attempt to make the mod multiplayer compatible someday, but I'd like to focus on fully fleshing it out first.
hi my friend reported to me that skeletron is bugged he said that skeletron would spawn in space and then fly straight down and off the map because of this he cant fight skeletron he's fighting at night so I don't think its due to enraging I tried it too with the same mod pack and it does the same thing I don't have anything that would alter the AI to do such behavior and even then not like this so if you could please check what's wrong with skeletron thx
Portal Mech  [developer] Feb 19 @ 2:49pm 
@LuckyDucky It's probably the modpack. I'd recommend trying it without it and see if the issue still occurs. If you can narrow down which mod is causing this, I might be able to make a compatibility fix.
@PortalMech yeah its calamity causing the ai to mess up not even one of its side mods just base calamity
what is it with calamity always bricking up
Portal Mech  [developer] Feb 22 @ 12:21pm 
@LuckyDucky Zero consideration for other mods I guess....... Though to be fair, I guess I'm the same way
Originally posted by LuckyDucky:
hi my friend reported to me that skeletron is bugged he said that skeletron would spawn in space and then fly straight down and off the map because of this he cant fight skeletron he's fighting at night so I don't think its due to enraging I tried it too with the same mod pack and it does the same thing I don't have anything that would alter the AI to do such behavior and even then not like this so if you could please check what's wrong with skeletron thx
Yeah, skeletron spawned in space without hands and he was invincible. I had to butcher him and skip the boss.
Cambuddy Apr 21 @ 6:33pm 
Enemies don't spawn when Cursed Mode is enabled.
< >
Showing 1-15 of 21 comments
Per page: 1530 50