Halo: The Master Chief Collection

Halo: The Master Chief Collection

Gashnor's Cursed Halo Reach (2.0)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Gashnor  [udvikler] 5. mar. 2024 kl. 16:01
KNOWN ISSUES
3/5/24

  • Elites have difficulty driving shopping carts. I've tried to resolve this before, but Reach does something odd. I'll keep looking into it. (As of Patch 1.1, I still have no idea why their AI specifically sucks at driving these. It doesn't make sense, I reached out to other modders, they don't get it either)
  • A few particle effects are just missing when using shared maps. These include the marble distortion effect, Jorge in the space mission, the Kamikaze Ghost projectiles, and a few more. This isn't a common issue with Shared Maps, so I need to investigate further (Still trying to understand why as of patch 1.1)
Sidst redigeret af Gashnor; 20. mar. 2024 kl. 9:31
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Lord Nate 7. mar. 2024 kl. 16:56 
I honestly thought projectile effects missing when night vision is enabled was on purpose just to mess with us, I'm laughing so hard after reading this.
Gashnor  [udvikler] 7. mar. 2024 kl. 19:44 
It was kind of an "Oh that doesn't show but whatever", but seeing people with night vision on and not realizing they don't show is a bigger issue IMO. I'll try to get them showing again
Bill_Cosby_Official 18. apr. 2024 kl. 23:57 
''Elites have difficulty driving shopping carts'' makes sense tbh i've yet to see a sangehli in a kroger.
Aerial 11. maj 2024 kl. 22:42 
Hey man, I just played through this and I am going right now through the one for Halo 3. I thought I would like to share my thoughts. First, I really appreciate your work. Mod is fun. But there are few things that make it a lot less fun that it could be.
1) Flashlights. In Halo Reach, the "acid mode" is somewhat workable. In Halo 3, theres only weak red light. That makes the darker parts of both games a lot less fun and way more tedious. The Reach one at least shows where the enemies are, but both... I think they should be reworked. Yeah, I can increase brightness, but that makes bright parts of the game look worse.
2) Many of the new weapons are, sadly, almost useless. In some of them, the loldumbrandom element should be lowered. That thing in Halo 3 thats in place of flamethrower comes to mind first. Gun that kills me if i shoot it is fun one time and then I never use it again. Shotgun variants in 3 seem to be bugged and dont work at all. For the sandbox to work and be fun, you need weapons that are not only funny, but also useable. For example, from all the variants of sniper rifle, only the fibonacci one in Reach seems to be usable at all. I am not able to hit anything with quad or octo sniper rifle even if i am standing right in its face. Many guns work only point blank, like pea shooter (its at least somewhat killy) or rocketed rocket launcher launcher, which is also one of the guns that will almost never hit what yore trying to. Also the granades. In Reach, the thruster ones are very hard to use and, well, its not much of a reward to just remove one enemy. In 3, theyre better, because they explode. But there plasma granade seems to fly off in random direction? Why? Its "funny", not funny.
3) There also seems to be a lot of things set to explode after a long timer just to troll with the players, I suppose? I seem to die most often to some random ♥♥♥♥ exploding after a firefight, when I am looting bodies for new guns to try. Again, fun one, two times, after it just tedious.

The reason why Cursed Halo:CE is great is because it gives the player a lot of tools to ♥♥♥♥ with the sandbox. It doesnt focus on trolling the player. For example:
Random granade/equipment: In your mod, you are throwing it under your legs. If it explodes, it kills you. There, you throw it under your enemies legs. If it explodes or not, its fun anyway and it doesnt ♥♥♥♥ the player over. You see what I mean?

Great work anyway, cheers
Sidst redigeret af Aerial; 11. maj 2024 kl. 22:54
My Anoose 17. nov. kl. 8:34 
Hey, if you wanna rewrite some of the lines and use voice cloning, I can make it happen. For some reason I really wanted Col. Holland to say "as soon as we're sure that corvette can't quack" opposed to "squak" lmao. I might be the only one to find this as funny as I do.
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