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报告翻译问题








As for the air game grappling hooks might be a bit strong and might not entirely fit the character but what if after we landed certain launcher attacks if we could send a decoy toward our target to teleport to them and create some insane string potential but not have it scale in speed and such with the player's di? Would kinda be in line with ninja's substitute with shurikens but with the decoy instead.
For divebomb grab I personally would like to see more options for the air rather than mostly just spamming divebomb stuff, could have an attack where you tackle them down and if you make contact with the ground it pins and bleeds them, if not then maybe it just launches them toward the ground like a throw but with some damage which could in turn set them up for a dive bomb or some other potential combo string
Edit: also if you read the description it's not a good boy, it's the goodest girl
Grappling hooks, or rather extendo-claws, was being considered at one point, but then I figured that giving her even further reach would push her further into the zoner category than I would like and give her way too oppressive an offense
There are some plans in place, among them being changing the AV grab to be more like old grabs where it gives you an option on how to handle it, and I’m also looking into revisiting the idea of it ground bouncing instead of hard knockdown.
(Ps. Technically you play as a clone of her, which could be a boy for all I know lol)
Still, given her brutal neutral, she’s really meant to have strong neutral and poor combos. I’m surprised that you’re able to get “huge damage” off with even half decent DI. Over in the modded server lotsa peeps comment that the damage she gets off of in a combo is “unrewarding” even with good setup
https://youtu.be/wTic4PVKSMA?si=Mq8F-FwTyI1wGLyJ
Just editing this to reduce some clutter but ya in that clip as you can see I still did 35% damage off of a combo that I ended intentionally purely because their burst was coming back and I wasn't able to land the full on munch attack