Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem








also when I look in the console theres massive non stop error texts about like tree branches or lamp posts? says error vertex files
I found more missing textures at 7797 1200 -416, 4336 2029 -124, and 5928 2736 -328.
Part of a wall is using a dev texture at 3839 3586 -288.
A light sprite near 5699 2282 -225 draws through the wall.
The basketball hoops don't cast correct shadows. I believe this can be fixed by adding the "-StaticPropPolys" command line option to VRAD.
The body of a desk at 1767 2470 -256 appears to be using a missing texture as an envmap mask. The missing texture I mentioned in the last comment appears to be the same thing.
Many houses don't have their own soundscapes.
In the houses that have soundscapes, the soundscape will switch to the outdoor one in certain spots.
Me nor my friends were able to recreate the console issue, it’s odd that you’re getting that.