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They usually dont break i've played from 1.4 to 1.5 with, ive tested 1.6 myself and i can confirm specific weapon mods that are not updated to 1.6 CE patch does breaks the game and prevents it from loading scenario screen try removing guns galore as its confirmed that the mod breaks when used with CE, if the problem persist in my experience bird up+ also breaks when loaded but i cant confirm which causes the incompatibility
After writing that I went through and painstakingly took out every mod that even *might* add new weapons and armor, and yes, now I can seemingly start a new game. Now it's just a case of agonisingly going through each of those mods to work out which is causing the error lol.
Thanks for your help though man - I'd kind of assumed that rules for other versions of CE and Rimworld would apply to 1.6.
Edit: Looks like Vanilla Factions Expanded Pirates is the culprit in my cause
Thankfully I just put the CE as high as possible to be allowed to be used with VFE pirates and other mods I have and I was able to go through scenario screen
Thank you for this information and hopefully this can be fixed in the future
Sadly one I'm also not using. this is kind of frustrating tbh.