The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Watch out, laser!
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Tidloas  [开发者] 2022 年 11 月 12 日 下午 6:49
Bug report / Incompatibility
Known issues:

Small reminder for krampus and mom heart, the indicator of krampus is "normal", because I have not found a way to differentiate the paterne X and +.
So to still add both possibility at the same time, as for me it seems random.

Same thing for mom, I couldn't find a trigger for her lasers, so it's not possible for me to spawn the indicators.
最后由 Tidloas 编辑于; 2022 年 11 月 19 日 上午 6:47
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正在显示第 1 - 15 条,共 19 条留言
I_y_D 2022 年 11 月 18 日 下午 6:16 
Gish before attacking shows beam, but he doesn't have beam attack.
P.S. Probably that's cuz he's replacement for Monstro II, while last one has beam attack.
Tidloas  [开发者] 2022 年 11 月 18 日 下午 6:23 
引用自 I_y_D
Gish before attacking shows beam, but he doesn't have beam attack.
P.S. Probably that's cuz he's replacement for Monstro II, while last one has beam attack.
Oh yes, I must have forgotten that.
Thanks :steamthumbsup:
fix
最后由 Tidloas 编辑于; 2022 年 11 月 19 日 上午 6:33
mistrz łyżek 2022 年 12 月 2 日 下午 1:12 
I think the champion variant of pride from reworked foes shows the beams in the wrong directions
Tidloas  [开发者] 2022 年 12 月 2 日 下午 1:24 
引用自 mistrz łyżek
I think the champion variant of pride from reworked foes shows the beams in the wrong directions
I didn't know that the beam was different with RF, ok it's noted, I'll look at that to adapt it, thanks
I_y_D 2022 年 12 月 7 日 上午 6:05 
Hi, could you add Improved & Reworked Foes compatibility?
Tidloas  [开发者] 2022 年 12 月 7 日 上午 6:32 
引用自 I_y_D
Hi, could you add Improved & Reworked Foes compatibility?

Hi, Reworked foes is already in parts taken into account by this mod, it is possible that I missed some, like pride above (I have to do it, but so little time)
Can you tell me which boss or monster you saw problems? it would save me a lot of time. thanks
I_y_D 2022 年 12 月 7 日 下午 12:44 
Red Fallen (not sure is it just common after IRF or champion version).
Tidloas  [开发者] 2022 年 12 月 7 日 下午 1:32 
引用自 I_y_D
Red Fallen (not sure is it just common after IRF or champion version).
AHHHH, yes you are probably talking about the 4 laser in a weird square.
I stuck on it and had since forgotten about it. I'll look at it again, thanks for the reminder
I_y_D 2022 年 12 月 10 日 下午 9:23 
Also talking about IRF. Yellow Pride has orthogonal (vertical+horizontal attack) while laser shows diagonal attack (like regular Pride).
I_y_D 2022 年 12 月 10 日 下午 9:29 
Also there is a champion for Monstro II. It looks like black + skull (???). It shoots spiders instead of beam, while beam is shown. Not sure is it IRF though.
Tidloas  [开发者] 2022 年 12 月 11 日 上午 2:26 
引用自 I_y_D
Also talking about IRF. Yellow Pride has orthogonal (vertical+horizontal attack) while laser shows diagonal attack (like regular Pride).

I am currently working on this, pride is ready normally
I'm just very slow.
I'm going to look for Monstro_II now, for Gabriel, it's going to take a lot of time, because it seems ultra-complicated, his weird laser...
Tidloas  [开发者] 2022 年 12 月 11 日 上午 3:51 
引用自 I_y_D
Also there is a champion for Monstro II. It looks like black + skull (???). It shoots spiders instead of beam, while beam is shown. Not sure is it IRF though.
I asked the author of the mod directly, it does not seem to come from reworked foes
WitchAmy 2022 年 12 月 12 日 下午 12:39 
pride shows the indicators in cardinal directions instead of diagonal
Tidloas  [开发者] 2022 年 12 月 12 日 下午 1:33 
pride shows the indicators in cardinal directions instead of diagonal
I'm going to need some sleep, I think...
Thank you, it's fixed normally
KurisutIIIIna 2022 年 12 月 31 日 上午 7:32 
I think this mod broke angels laser hitboxes, because i get hit literally by nothing
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