Space Engineers

Space Engineers

MA Plasma Reactor
Baboo85 2022 年 8 月 19 日 上午 7:16
Power and Fuel FAQ
So as far as I understand:

- power output is 250MW for every Plasma Generator
- you need at least 1 Plasma Reactor (transform Plasma Fuel into "plasma gas") and 1 Plasma Generator (use "plasma gas" to generate power) to have it working
- Plasma Tank is not required but needed to store plasma gas
- capacity is 2kg/L of Plasma Fuel in the Reactor (200 units), 15.000L of plasma gas in the Plasma Tank and 1.000L of plasma gas in the Plasma Generator
- Plasma Fuel is created by Assemblers with the following differences:
--- Type D (166,67 Stone) generate 1 Plasma Fuel
--- Type C (33,33 Iron-Silicon-Magnesium ingots each) generate 7 Plasma Fuel
--- Type B (0,33 Uranium ore, 0,33 Nickel ingot, 500 Ice) generate 10 Plasma Fuel
--- Type A (0,33 Uranium ingot, 3,33 Nickel ingot, 833,33 Ice) generate 100 Plasma Fuel

It function similar to the combo O2/H2 Generator - Hydrogen Tank - Hydrogen Generator (being this Plasma Reactor - Plasma Tank - Plasma Generator) but needs the fuel to be created by an Assembler.

I can't tell the fuel consumption yet, not tested (used Creative Mode)
最后由 Baboo85 编辑于; 2022 年 8 月 19 日 上午 8:33
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göksu 2022 年 8 月 29 日 上午 11:18 
Is Type D fuel made out of stone itself, or refined stone (gravel)?
Baboo85 2022 年 8 月 29 日 上午 11:51 
引用自 vigilant fish
Is Type D fuel made out of stone itself, or refined stone (gravel)?

Stone itself as I wrote down. You can check in the Assembler menu if you hover on it with the mouse.
göksu 2022 年 8 月 29 日 上午 11:58 
引用自 Baboo85
引用自 vigilant fish
Is Type D fuel made out of stone itself, or refined stone (gravel)?

Stone itself as I wrote down. You can check in the Assembler menu if you hover on it with the mouse.

Damn... I wish it was with gravel so it's actually worth something.. Anyway, thanks for replying, have a nice day!
Baboo85 2022 年 8 月 30 日 上午 11:48 
引用自 vigilant fish
Damn... I wish it was with gravel so it's actually worth something.. Anyway, thanks for replying, have a nice day!

Technically you can modify that. I already modified it on my own, I think I'll borrow your idea and use Gravel :)
göksu 2022 年 8 月 30 日 下午 12:19 
引用自 Baboo85
引用自 vigilant fish
Damn... I wish it was with gravel so it's actually worth something.. Anyway, thanks for replying, have a nice day!

Technically you can modify that. I already modified it on my own, I think I'll borrow your idea and use Gravel :)

Oh? Can you walk me through the modification, I'm not really the brightest programmer..
pvt. parts 2022 年 9 月 6 日 下午 7:41 
can you help me too i dont know how to do much programming related

edit:i have scoured the internet and i found everything i needed but when i changed the blueprint file to gravel it crashes but when i change another recipe from iron ingot to iron ore and changing the amount worked idk whats happening with the type d blueprint. help me
最后由 pvt. parts 编辑于; 2022 年 9 月 6 日 下午 10:32
Baboo85 2022 年 9 月 7 日 下午 3:05 
引用自 maj. problem
can you help me too i dont know how to do much programming related

edit:i have scoured the internet and i found everything i needed but when i changed the blueprint file to gravel it crashes but when i change another recipe from iron ingot to iron ore and changing the amount worked idk whats happening with the type d blueprint. help me

I searched in the game files for reverse engineering, found this (in the line of the file regard Reactor Component build material):

<Item Amount="20" TypeId="Ingot" SubtypeId="Stone" />

And for the "Stone to Gravel" refining I found this:

<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>StoneOreToIngot_Deconstruction</SubtypeId>
</Id>
<DisplayName>DisplayName_Item_Gravel</DisplayName>
<Icon>Textures\GUI\Icons\ingot\gravel_ingot.dds</Icon>
<Prerequisites>
<Item Amount="1" TypeId="Ore" SubtypeId="Stone" />
</Prerequisites>
<Results>
<Item Amount="1" TypeId="Ingot" SubtypeId="Stone" />
</Results>
<BaseProductionTimeInSeconds>0.1</BaseProductionTimeInSeconds>
<IsPrimary>true</IsPrimary>
</Blueprint>


So I think "Gravel" is the Stone Ingot.
Try this and let me know.
pvt. parts 2022 年 9 月 10 日 下午 1:49 
引用自 Baboo85
引用自 maj. problem
can you help me too i dont know how to do much programming related

edit:i have scoured the internet and i found everything i needed but when i changed the blueprint file to gravel it crashes but when i change another recipe from iron ingot to iron ore and changing the amount worked idk whats happening with the type d blueprint. help me

I searched in the game files for reverse engineering, found this (in the line of the file regard Reactor Component build material):

<Item Amount="20" TypeId="Ingot" SubtypeId="Stone" />

And for the "Stone to Gravel" refining I found this:

<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>StoneOreToIngot_Deconstruction</SubtypeId>
</Id>
<DisplayName>DisplayName_Item_Gravel</DisplayName>
<Icon>Textures\GUI\Icons\ingot\gravel_ingot.dds</Icon>
<Prerequisites>
<Item Amount="1" TypeId="Ore" SubtypeId="Stone" />
</Prerequisites>
<Results>
<Item Amount="1" TypeId="Ingot" SubtypeId="Stone" />
</Results>
<BaseProductionTimeInSeconds>0.1</BaseProductionTimeInSeconds>
<IsPrimary>true</IsPrimary>
</Blueprint>


So I think "Gravel" is the Stone Ingot.
Try this and let me know.
stone ingot is gravel but ive tried this but everytime i launch into a world the game crashes but when i change something like the iron ingot to iron ore in another recipe for plasma fuel it works for some reason(also sorry for the late reply)
最后由 pvt. parts 编辑于; 2022 年 9 月 10 日 下午 1:50
Mask of Humble 2022 年 9 月 11 日 下午 1:50 
So has anyone else noticed that when you stand in the plasma reactor you suffocate with out a helmet on?
AutoMcDonough  [开发者] 2022 年 9 月 13 日 上午 5:22 
oh? i’ll have to check the air tightness on it, thanks
sir_lancealittle 2022 年 9 月 28 日 上午 4:52 
@Baboo
Thanks for posting all this info, I was wondering about all that.
Mod description isn't really clear on it.
sir_lancealittle 2022 年 9 月 28 日 上午 4:53 
So, anyone else feel that using gravel to make plasma would be nice?
I might look into that and post the results here.
sir_lancealittle 2022 年 9 月 29 日 上午 2:03 
引用自 Baboo85
I can't tell the fuel consumption yet, not tested (used Creative Mode)
I did, and it turns out to be quite a big gain.

On the default 3x assembler efficiency setting, Plasma type D will produce about 75 kWh of power for each 1 kWh you invest into making the fuel and running the reactor.
With waste materials like stone and gravel, material usage can hardly be considered an issue, so I feel this efficiency of > 75x is way too high.
AutoMcDonough  [开发者] 2022 年 9 月 29 日 上午 5:49 
i will probably add gravel, it’s been requested a few times. but as a convenience fuel using waste material it should be much lower efficiency. The stone options probably still too efficient as well. It should be running the assembler for so long that you feel like it’s barely worth it.
göksu 2022 年 9 月 29 日 上午 5:55 
引用自 AutoMcDonough
i will probably add gravel, it’s been requested a few times. but as a convenience fuel using waste material it should be much lower efficiency. The stone options probably still too efficient as well. It should be running the assembler for so long that you feel like it’s barely worth it.

wasn't there a comment that showed that it would take you like 6 full speed assemblers crafting low grade fuel all the time just to keep up with the demand of only a few generators?
man, maybe you should add a special assembler or refiner or something to make the fuel so we don't start lagging the server with assemblers just to get fuel without wasting resources
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