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I agree with the comment above, if you were to make a version that requires BMCE that would be a godsend act, assuming that you're still updating this mod. Some cool extra setpieces could also be achieved with character models from BMCE:R and similar addons.
More to come. Check out the new incarnation of UC.
The power socket next to the desk is the button, just like in the original. In current vanilla, there's a very out of place looking button on the left hand side of the window you use to enter the office, which everybody misses, and interacting with the power socket does nothing.
Map changes only. You can modify all the weapons yourself using skill.cfg and the weapon dmx files.
I can't think of anything right now that would make BMS Classic better, it's already pretty good as it is!
I think I had the best Residue Processing & Lambda Core experience of all time with HL: MMOD! Bringing its improvements over to BMS Classic would be fire! I think Residue Processing should be slightly reimagined like you guys did with Forget About Freeman, like a semi-horror chapter bordering on the same tone as Unforeseen Consequences. Almost like you fell into a Xen infested hellhole with zombies, headcrabs and bullsquids everywhere. Doing that would obviously need the ammo pickups bumped up and maybe restoring the secret mp5 in that one map. Maybe also introducing colder lighting like you guys did with On A Rail.