Garry's Mod

Garry's Mod

Background NPCs - Fill the world
Denne tråd er blevet låst
[FG] Shark_vil  [udvikler] 22. mar. 2021 kl. 10:24
Questions and Answers (OUTDATED TOPIC)
Attention!
Before asking a question in this topic, check out these topics:
F.A.Q.
Bug report
Issue

If you are a developer or owner of a game server, send your questions here, in the topic "Question":
https://github.com/Shark-vil/background-citizens/issues/new/choose

Remark:
I can answer you the question of which configuration file needs to be changed, but I will not explain to you how to do it.

If you do not know how config files are set up or how to load an addon (movement mesh) into the workshop, find information about it yourself. These are general questions related to the game, not the addon.

Useful links:
Old questions
Sidst redigeret af [FG] Shark_vil; 7. feb. kl. 3:45
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Sad Cat 13. mar. 2021 kl. 10:13 
как поставить точки еще раз
как поставить точки после раставки
[FG] Shark_vil  [udvikler] 13. mar. 2021 kl. 11:11 
Oprindeligt skrevet af Бот Николас:
как поставить точки после раставки
https://www.youtube.com/watch?v=902ZRdXUuNw
TheConstantVariable 1. apr. 2021 kl. 19:09 
Sorry to Disturb you, but is there a way I can remove the Metrocops and leave just the Citizens?
[FG] Shark_vil  [udvikler] 1. apr. 2021 kl. 19:31 
Oprindeligt skrevet af rhotzen:
Sorry to Disturb you, but is there a way I can remove the Metrocops and leave just the Citizens?
See the "Active NPC Groups" settings in the options menu.
DarkFALL66 2. apr. 2021 kl. 6:58 
Does this mean I can make NPC citizens, rebels, ect run away from danger?
[FG] Shark_vil  [udvikler] 2. apr. 2021 kl. 8:41 
Oprindeligt skrevet af BATMAN160109:
Does this mean I can make NPC citizens, rebels, ect run away from danger?

I didn't quite understand your question, reformulate in more detail. Logic works only on the actors generated by the system.
TheConstantVariable 2. apr. 2021 kl. 17:15 
Oprindeligt skrevet af FG Shark_vil:
Oprindeligt skrevet af rhotzen:
Sorry to Disturb you, but is there a way I can remove the Metrocops and leave just the Citizens?
See the "Active NPC Groups" settings in the options menu.
Thanks! I'll look at it Right Away!
DarkFALL66 2. apr. 2021 kl. 22:51 
Oprindeligt skrevet af FG Shark_vil:
Oprindeligt skrevet af BATMAN160109:
Does this mean I can make NPC citizens, rebels, ect run away from danger?

I didn't quite understand your question, reformulate in more detail. Logic works only on the actors generated by the system.
Alright, thanks
Zariko Marcer 4. apr. 2021 kl. 11:26 
Why does the addon say that I'm using an outdated version, when you haven't released the next version yet?
[FG] Shark_vil  [udvikler] 4. apr. 2021 kl. 11:32 
Oprindeligt skrevet af Zariko Marcer:
Why does the addon say that I'm using an outdated version, when you haven't released the next version yet?

I released the new version to the github, but it will appear in the workshop later.
Zariko Marcer 4. apr. 2021 kl. 11:33 
Oh, got it.
Alexander I Gaming 4. apr. 2021 kl. 13:12 
Why is my current version of this is labeled outdated? If there's a newer version of it, where can I get it?
[FG] Shark_vil  [udvikler] 4. apr. 2021 kl. 13:31 
Oprindeligt skrevet af Suur Tõll:
Why is my current version of this is labeled outdated? If there's a newer version of it, where can I get it?
Oprindeligt skrevet af FG Shark_vil:
Oprindeligt skrevet af Zariko Marcer:
Why does the addon say that I'm using an outdated version, when you haven't released the next version yet?

I released the new version to the github, but it will appear in the workshop later.
weird core 4. apr. 2021 kl. 22:19 
does the zombie only appear in dark places or spawn randomly?
Mikey 5. apr. 2021 kl. 15:14 
Why won't the people spawn? i just got done factory reseting gmod and people won't spawn
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