Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem








It was, but the Source engine doesn't handle transparency very well.
I originally made this transparent, but it just wasn't worth the problems that it caused.
Nope. They have their own model and animations.
I just disabled the HUD and used the suit zoom.
Yes.
I don't want this to replace the Gonarch's gibs because I'm eventually going to make a Gonarch model that will have it's own gibs.
I might be able to make the crabs invisible without changing the models though.
The model is absolutely fantastic. I have been trying to import it into SFM, but unfortunately it seems to import the default Black Mesa version. Do you know anyway to fix this? I have downloaded the file directly from the workshop instead of subscribing with (Steam Workshop Downloader)
I don't know much about SFM, but renaming the mdl and other associated files might work.