RimWorld

RimWorld

Vanilla Weapons Expanded
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Oskar Potocki  [udvikler] 25. juli 2019 kl. 14:52
Bugs
Please, report bugs here.
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The Cat 30. juli 2019 kl. 9:33 
Hello @Oskar_Potocki, it seems the CE patch have an issue, here i've got this when the game open : https://gist.github.com/f364d3d1a6ca4fea60ca202e3dc17d2f
Sidst redigeret af The Cat; 30. juli 2019 kl. 9:34
Oskar Potocki  [udvikler] 30. juli 2019 kl. 9:42 
Peculiar, have you tried redownloading the mod?
Flightless_Bird 30. juli 2019 kl. 12:58 
I have the same issue
The Cat 30. juli 2019 kl. 17:38 
Hello again @Oskar_Potocki, yup i tried 3 times but the error messages are a bit different. Still got plenty of errors, any idea what is it ? Any fix ?

https://gist.github.com/c377bb2489bf94de5f04913f9bf9c7f3
Sidst redigeret af The Cat; 30. juli 2019 kl. 17:38
Oskar Potocki  [udvikler] 30. juli 2019 kl. 18:33 
It seems the problem is with something called Heavy Turrets - something not added by this mod. I believe some other mod might be the reason for this bug. Do you happen to have a mod that adds some sort of heavy turret?
MktheMike 30. juli 2019 kl. 21:43 
I'm having the same issue. It got something to do with CE. If I load this or CE it's fine but together with or without the patch, the heavy turret thing pops up.
Trunken  [udvikler] 31. juli 2019 kl. 2:00 
Combat Extended removes VANILLA researches from the game per Patch. Thats why
OGK 31. juli 2019 kl. 2:49 
So is there anything i can do ? Using this mod or the apex mod causes this issue constantly
Oskar Potocki  [udvikler] 31. juli 2019 kl. 3:29 
It’s an issue with Combat Extended, not with us. I believe disabling apex weapons could help as the apex CE patch hasn’t been updated in a while and has some bugs.
The Cat 31. juli 2019 kl. 7:01 
Hello again @Oskar_Potocki, i enabled only this mod + the CE patch and Combat Extended, same errors about heavy turrets, probably the one who is added by the mod CE, so is it normal or do you plan any fix ?
Bishop 31. juli 2019 kl. 8:02 
I have a log for the failed rocket launcher smithing I mentioned. https://gist.github.com/20e113f978680753c6d67a9d11b25b47
Oskar Potocki  [udvikler] 31. juli 2019 kl. 8:13 
B1sh0p
Thanks for that, should be fixed now, make sure your game redownloads the new update.
Serook Arzzal
No fix on it on our side - it's a fault of the new version of CE removing the tech research for heavy turrets.
Bishop 31. juli 2019 kl. 9:46 
@Oskar Thanks for that quick fix. Just wanted to mention also in workshop that mod has no manifest and doesn't implement version checking. My game doesn't know that there's a new version yet.

Still throwing same error on rocket launcher smithing. Tried unsubscribing and resubscribing. Not sure if it's a versioning issue, or if the smithing bug persists. I tried again with almost no other mods just to be certain it wasn'ta conflict with another mod. https://gist.github.com/6435da41a94016c4fe5f5e5173518d9b

Edit: Also happens with Charge Rocket Launcher smithing
Sidst redigeret af Bishop; 31. juli 2019 kl. 10:07
Oskar Potocki  [udvikler] 31. juli 2019 kl. 16:32 
B1sh0p_
It worked fine on my end, both rocket launchers are craftable.

I believe you have to unsubscribe AND remove the mod, and then subscribe again so the game actually downloads the new version.
Tal'Raziid 1. aug. 2019 kl. 17:55 
the Musket and Flintlock do not show up when using the Lord of The Rings The Third Age mod, which limits tech to be medieval-ish levels.
It does not show in Prepare Carefully, the dev weapons menu, nor in the forge to craft. I can include the log, but i didnt see anything in red referencing those weapons
https://gist.github.com/5487cbc52573435a44c2315b2176822a
Sidst redigeret af Tal'Raziid; 1. aug. 2019 kl. 18:03
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