Garry's Mod

Garry's Mod

[L4D2] Survivor Death Animations
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
prince 20. maj 2019 kl. 8:32
Different L4D/Other Addon Suggestions.
I think this should be put here just so people don't do other addon ideas in suggestions for this here addon, in which why I did this discussion.
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Shadowysn  [udvikler] 22. maj 2019 kl. 0:24 
Oprindeligt skrevet af +Flan+:
Are you ever planning, or thinking, of putting some survivor walk/run cycles for the GMoD playermodels? I'd like to just run around with the Ellis animations if possible. But, as you are a starter, I understand that this may be literally complex, alongside how much animations they have. Speaking of this, is there any possible way of even doing it in the nearby future as another project? I'd like to also try and see if I could port some animations in-game.
I've been thinking about it, but I may have to use [wOS] itself since using prop_dynamic for player animations isn't really going to work out properly.
To add to the problems, some developers who attempted to use [wOS] reported that it was too confusing, so I guess I'm not gonna do one anytime soon.
bit* 22. maj 2019 kl. 9:44 
heres a suggestion kinda: Hanging animations from l4d2
bit* 23. maj 2019 kl. 8:26 
Oprindeligt skrevet af +Flan+:
Oprindeligt skrevet af Gaben "box" '#ripinternet:
heres a suggestion kinda: Hanging animations from l4d2
This is possibly being put into the wOs LastStand's addon next patch and it'd be hard to code in as of now since of Shadow being new to this, which is completely fine. But, it will be put in Patch 2 on the Last Stand addon.
Understandable
jolly fella 24. maj 2019 kl. 4:24 
Oprindeligt skrevet af ScoutAbout:
Maybe permission for this to uploaded? https://garrysmods.org/download/61687/left-4-dead-2-death-animations

i also said it in the comments but... Okay i hope he has the permission.
Shadowysn  [udvikler] 26. maj 2019 kl. 4:34 
Well,
Oprindeligt skrevet af ScoutAbout:
Maybe permission for this to uploaded? https://garrysmods.org/download/61687/left-4-dead-2-death-animations
Oprindeligt skrevet af cortina ita:
Oprindeligt skrevet af ScoutAbout:
Maybe permission for this to uploaded? https://garrysmods.org/download/61687/left-4-dead-2-death-animations

i also said it in the comments but... Okay i hope he has the permission.
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1752328316

I don't know why you wanted it to be reuploaded when there was already a garrysmods.org download. Easy access?
yes.
jolly fella 3. juni 2019 kl. 6:27 
Oprindeligt skrevet af Shadowysn:
Well,
Oprindeligt skrevet af ScoutAbout:
Maybe permission for this to uploaded? https://garrysmods.org/download/61687/left-4-dead-2-death-animations
Oprindeligt skrevet af cortina ita:

i also said it in the comments but... Okay i hope he has the permission.
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1752328316

I don't know why you wanted it to be reuploaded when there was already a garrysmods.org download. Easy access?
Because i cant access it because steam acc wont log thats why
mellish 5. juni 2019 kl. 0:03 
So the less health you have the less movement you have same for the more health you have your speed is normal.
Sidst redigeret af mellish; 5. juni 2019 kl. 0:04
Leon Silverfox 29. juni 2019 kl. 9:28 
If possible, can you make a L4D/L4D2 idle animation mod? Like sometimes the characters itch their nose, or something like that?
Shadowysn  [udvikler] 29. juni 2019 kl. 21:16 
Actually, I think porting over the survivor animations is possible, but it's not tidy. In order to make it function, the animations have to be split up in different models like:
anim_biker_first.ani
anim_biker_second.ani
Then we either:
* Include both .ani files in a model so it becomes one full animation pack again.
* Change the model if an animation we want to play is unavailable on the current model.

However, that's just a theory I have.
When I tried recompiling anim_biker with gmod's studiomdl.exe model compiler, it failed due to the animation files having an improper format or something. It's not related to "too many animation files" if you're wondering.
Sidst redigeret af Shadowysn; 29. juni 2019 kl. 21:22
Dанечка 5. aug. 2019 kl. 0:16 
Any good L4D2 playermodels? With proportion trick or something, because there is no good playermodels from L4D2 without bugs (broken fingers, broken neck, etc.)
Shadowysn  [udvikler] 5. aug. 2019 kl. 0:36 
Oprindeligt skrevet af ManiaSonic:
Any good L4D2 playermodels? With proportion trick or something, because there is no good playermodels from L4D2 without bugs (broken fingers, broken neck, etc.)
To do the L4D playermodels without weird glitches, anyone willing to make it must most likely take the ones from the base game,

which requires a lot of tweaking because one of them literally has more animations than a CS:GO player model, and thus won't compile properly in Gmod.

Not to mention that the L4D animations can't account for all the default Gmod anims.
For example, sitting in chairs.
So they'd still have to reanimate the missing animations themselves.

But yeah, most likely the proportion trick is the easiest bet to go. You'd still need to adjust the model etc. but that's easier compared to the way above.
However I don't know whether a proportion trick exists in Garry's Mod.

I don't actually have any experience with this stuff, but just sharing what I think people may likely do. So you can't exactly take my word for it.
man i suck at posting while thinking i keep reediting this huge mess
Sidst redigeret af Shadowysn; 5. aug. 2019 kl. 0:47
Dанечка 5. aug. 2019 kl. 0:49 
I am talking about playermodels with original GMod anims, you can fix body height, neck, fingers, etc. using something like proportion trick, idk why there are no L4D2 playemodels when there a lot of anime playermodels without bugs (which are harder than L4D2)
Sidst redigeret af Dанечка; 5. aug. 2019 kl. 0:50
Shadowysn  [udvikler] 5. aug. 2019 kl. 0:53 
Oprindeligt skrevet af ManiaSonic:
I am talking about playermodels with original GMod anims, you can fix body height, neck, fingers, etc. using something like proportion trick, idk why there are no L4D2 playemodels when there a lot of anime playermodels without bugs (which are harder than L4D2)
I... have decided not to further reply anything about animations cause I don't think before I post. Damn it.

The workshop having more anime is... probably because L4D2 is less popular than it.
Same with MLP stuff, there's all kinds of addons for it mainly because it is mainstream.
Sidst redigeret af Shadowysn; 5. aug. 2019 kl. 0:56
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