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???
I'm not really sure though, since I don't really know how the functions you listed broke for you.
today I got this E2 code validation error in singleplayer:
No such function: entity:wirelink(void)
that was weird, I had to question how a function could just disappear in an update.
found this in the changelog:
- E2: Fixed being unable to disable extensions, Server Owners may need to enable things!
found this on github:
- Added command 'wire_expression2_extensions' so players can see available extensions on server.
tried the new command:
so we were using these extensions while they were disabled and while disabling extensions was broken causing them to just work.
try this command
below is console output after I enabled wiring and propcore:
since this was singleplayer, the 10 second countdown did not start until I exited the console/menu and unpaused the game.
but default setting is pretty annoying
Honestly.