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So the Adventurers needed is a tag a province can get that gives a penalty based on what one it is (vampires, orcs, ect). At some predetermined interval a roll is made to see what happens with it: they can worsen, continue as is, or be defeated by adventurers (there may be more options but this is the minimum). The only things I know you can do to alter this roll are a couple privileges you can give the adventurer estate. The rich rewards one gives a blanket bonus to them and then there are adventurer type specific ones that will increase chances against specific monster types.
So, not nearly as cool as the expeditions in the Dwarven ruins unfortunately.
As near as I can tell the system is broken in the current version. The spawn events are happening but not the clean-up afterwards (unless it's proper that more than a dozen have lasted ~100 years with not a single one being cleared with the high quality reward privilege in place from day 1).