武装突袭3

武装突袭3

Ravage
Fimpen 2021 年 12 月 8 日 上午 9:31
Money
Would there be any chance of seeing a different system for managing money, e.g. to not have it being physical items? It's a ♥♥♥♥♥ to try to move like 200 items (money) one at a time to another stash. Or maybe make it weightless? Thanks!
最后由 Fimpen 编辑于; 2021 年 12 月 8 日 上午 9:33
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Rhaaxerus 2021 年 12 月 8 日 上午 10:56 
RVG money can be a bit of a hassle to manage.
I do like it being physicalized though, compared to Wasteland sandbox survival or Altis life RPG servers that give you a sort of "bank account" credit feel where money is just in the corner of the screen. But having it be an item that's also weightless would be perfect.

So, I've been using a script in my scenario that used to be on Armaholic;
It only works in multiplayer scenarios, but it moves an entire stack of items. You can just one click and move the entire stack of money with it.

I can put it up on the Wasteland Walkers discord,
The guys there are pretty epic and know everything you need to know about Ravage.
https://discord.gg/NrFkdncY
Fimpen 2021 年 12 月 8 日 上午 11:44 
引用自 Rhaazerus
RVG money can be a bit of a hassle to manage.
I do like it being physicalized though, compared to Wasteland sandbox survival or Altis life RPG servers that give you a sort of "bank account" credit feel where money is just in the corner of the screen. But having it be an item that's also weightless would be perfect.

So, I've been using a script in my scenario that used to be on Armaholic;
It only works in multiplayer scenarios, but it moves an entire stack of items. You can just one click and move the entire stack of money with it.

I can put it up on the Wasteland Walkers discord,
The guys there are pretty epic and know everything you need to know about Ravage.
https://discord.gg/NrFkdncY

Yeah I do like the fact that there is actual physical money. I just wish it could be made so it didn't take up space in your inventory. Cool, there seems to be quite a few interesting scripts there. Thanks for sharing!
Jaruzelski 2022 年 1 月 29 日 下午 4:31 
yeah
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