Garry's Mod

Garry's Mod

WAC Community 4
Fault in Burnout 30. jan. 2016 kl. 15:18
Nocollide vs. Nodamage
Working on a project, and Im trying to get it so that when stuff is swing around from the sky crane it doesn't damage the helicopter. NoCollide, while it does allow the cargo to phase through, still damages the helicopter. Is there away (other than turning damage off in general) to prevent the helicopter from taking damage from whatever it is holding (or Nocollided with)
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Divided  [udvikler] 31. jan. 2016 kl. 7:43 
Not without editing WAC code I don't think so unfortunately
Fault in Burnout 1. feb. 2016 kl. 8:22 
Darn. Oh well
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