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"gmod_mcore_test 1" - Uses multi-core rendering mode. No visual changes.
"r_queued_ropes 1" - Uses a queued rope rendering system. I don't know specifics, but no visual changes.
"cl_threaded_bone_setup 1" - Enable parallel processing of bones. No visual changes.
"cl_threaded_client_leaf_system 1" - Enable parallel processing of visleaves? No visual changes.
"mat_queue_mode -1" - The queue/thread mode the material system should use. Default. No visual changes.
"r_threaded_renderables 1" - I can't guess, probably parallel processing of renderable objects. No visual changes.
"r_threaded_particles 1" - Also can't guess. Probably parallel processing of particles.
"M9KGasEffect 0" - Disables the gas effect on M9K guns. It makes my heart sad that this will actually help most people.
Type +showbudget in console and find out what the biggest bar is. I’m going to guess it’s either Physics or Shadow Rendering.
Also for the love of god Bayne, try reading what people are asking instead of just plugging in random information.
Personally speaking, it does nothing to graphics, but i still found it to optimize the game.