Garry's Mod

Garry's Mod

gm_bigcity
Aspect™ 2016 年 8 月 19 日 下午 12:32
Not Air A.I. Noded?
Title
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Robo 2016 年 8 月 31 日 下午 5:23 
That'll be cool if there were AI Nodes, because. This is a great map for helicopters and manhacks alike to hunt players and all that. That'll be awesome if they included Air nodes in it, so that way Combine Helicopters can hunt and find you wherever you are. And when combine metro polices deploy man hacks, they will not stand where they are deployed but attempt to chase you. Great map for AI nodes since the map has a big skybox.
Buttercreamfish 2017 年 4 月 19 日 上午 6:43 
Wait. Don't NPCs already have AI nodes in there code? If true then why do we need to add AI nodes to the map. I could understand somthing like nav mesh because without it NPCs That use them wont know were to go. Please correct me here.
76561198286801699 2017 年 9 月 6 日 下午 4:50 
引用自 ButterCat1211
Wait. Don't NPCs already have AI nodes in there code? If true then why do we need to add AI nodes to the map. I could understand somthing like nav mesh because without it NPCs That use them wont know were to go. Please correct me here.
Air nodes let air ♥♥♥♥ such us helicopters fly around. and patrol and ♥♥♥♥.
or something
Human 2018 年 7 月 3 日 上午 3:25 
there is a limit of ai nodes you can put on a map
nlstag 2020 年 8 月 4 日 上午 1:03 
If you spawn something (Dropship, Gunship or an HunterChopper) and drag it somewhere else, it will go back to where it spawned. This is definetly not what you want to do, but at least it's nice to know.
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