Garry's Mod
Nodegraph Editor
Prince Jack 8 MAR 2014 a las 7:10
i dont know how to use this
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Mostrando 1-15 de 28 comentarios
Godsworn 22 ABR 2014 a las 21:36 
agreed
SloppySloth 5 JUN 2014 a las 13:30 
Help
plz
;-;
Godsworn 5 JUN 2014 a las 14:00 
I figured out how, look up a utube tutorial
Banters 4 DIC 2014 a las 2:33 
there is no tutorials..
Godsworn 4 DIC 2014 a las 21:37 
Yeah there is.
Spampimy 7 FEB 2015 a las 16:00 
@Dark VinyIScratch
Can you send a link to the video you watched? I can't find any videos about this mod.
Godsworn 7 FEB 2015 a las 17:32 
it mightve been a website, aka forum.
its been over a year now so idk if i can find one XD
Spampimy 7 FEB 2015 a las 18:30 
@Dark VinyIScratch
Oh.. Well the good news is I found out how to do it. :spycon:
Última edición por Spampimy; 7 FEB 2015 a las 18:31
Godsworn 7 FEB 2015 a las 23:37 
gj!
ShadowKiller 15 ABR 2015 a las 9:29 
How do u do it?
actually I went on big city with this addon, and I saw a bunch of nodes already placed, but oddly no npcs are following the preloaded nodes on gm big city on my game
OctoHato 28 OCT 2015 a las 14:38 
how do you use it!?
Godsworn 28 OCT 2015 a las 16:26 
Well very simply actually, After noding, hit save and it will tell you where it sent a .txt file.
If it does not tell you, find it manually.
Convert it to an .ain file manually by enabling seeing file extensions, right clicking the file, and then hitting re-name. Afterwards simply drag and drop the nodograph file into your garrysmod\maps\graphs folder to see it activate. :SBpanda:
Publicado originalmente por Dark VinylScratch:
Well very simply actually, After noding, hit save and it will tell you where it sent a .txt file.
If it does not tell you, find it manually.
Convert it to an .ain file manually by enabling seeing file extensions, right clicking the file, and then hitting re-name. Afterwards simply drag and drop the nodograph file into your garrysmod\maps\graphs folder to see it activate. :SBpanda:

That's what I did, precisely. It didn't work.
Godsworn 5 ENE 2016 a las 20:42 
Publicado originalmente por BMS Alberto Garcia Perez Ayma:
Publicado originalmente por Dark VinylScratch:
Well very simply actually, After noding, hit save and it will tell you where it sent a .txt file.
If it does not tell you, find it manually.
Convert it to an .ain file manually by enabling seeing file extensions, right clicking the file, and then hitting re-name. Afterwards simply drag and drop the nodograph file into your garrysmod\maps\graphs folder to see it activate. :SBpanda:

That's what I did, precisely. It didn't work.

well then i do not know what to tell you,
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