RimWorld

RimWorld

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Humanoid Alien Races
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12.694 MB
Jan 9, 2017 @ 2:50pm
Nov 8 @ 5:33am
304 Change Notes ( view )

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Humanoid Alien Races

Description


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.




  • Custom graphics with weighted skin and hair color selection
  • Changing graphics, optionally changing over the course of aging.
  • Drawing additional parts on the body that change based on backstory, diseases and implants.
  • Integration in the starting pawns, as well as slaves and refugees.
  • Custom Backstories
  • Customizable bodysize, that can change during the lifetime.
  • Support for genderless races
  • Optional immunity to aging related body problems.
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.
  • Custom Ideologies relating to eating, enslaving, killing and dating aliens.




Github[github.com]

Race Creation Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]




Orassans

Androids

RimEffect ~ Asari



Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
Popular Discussions View All (97)
784
Nov 16 @ 5:27am
Bug Reports
TurtleShroom
5,410 Comments
erdelf  [author] Nov 16 @ 1:43am 
based on that very vague info, it sounds like you are loading a quite old race mod that was never updated.
Biscark Nov 15 @ 1:54pm 
like "field Drawinbed"
Biscark Nov 15 @ 1:51pm 
do I need some DLC too?
I'm getting errors of things not existing and I'm not sure why
erdelf  [author] Nov 14 @ 6:59pm 
not really no. if you have an actual issue.. I would need a log at minimum.
Dwellington Nov 14 @ 3:40pm 
did this updating to 1.6 break using this for 1.5, because I'm trying to use this for an old mod using this and it keeps breaking while trying to launch the game.
erdelf  [author] Nov 9 @ 10:53pm 
the faulty update was only available for 3 hours.
If you have issues, give a proper bug report in the discussion with log.
法弥雅修德 Nov 9 @ 7:45pm 
I have discovered that errors still exist. What I mean is the rendering errors and the transparency issues...
法弥雅修德 Nov 9 @ 7:36pm 
Could you please tell me if you really backed out? I have already re-subscribed.
kanid99 Nov 9 @ 10:41am 
Erdelf - I'm sorry if i broke an etiquette rule.

Kittyshusky - yeah, I get it. I was more assuming some other mod using har was the cause and looking to see if anyone looking here was familiar with a common culprit.

Hard to troubleshoot without asking questions and seeking help.

Would the more appropriate route be to go to the dpa discord for guidance?

Anyway - I've since added it back and I don't seem to be hitching anymore that I can tell but I've also cleaned out my mod list so I'm only running two mods that use har. The 'aliens' mod and ancientcorps.

I think I was using the abf / synstructs mods before and I'm not now - maybe those were the cause.
erdelf  [author] Nov 8 @ 10:44am 
resub. As I and others have said.