XCOM 2
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Music Modding System
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Tags: music
Bestandsgrootte
Geplaatst op
Bijgewerkt op
1.489 GB
3 sep 2016 om 10:52
5 okt 2016 om 11:17
20 wijzigingsnotities (weergeven)

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Music Modding System

Omschrijving
A Framework mod to allow other music packs to change the music

Features
  • Startup music
  • HQ Music
  • Geoscape Music / Doom Timer Geoscape Music
  • Squad Loadout Music, also depending on mission
  • Dropship Travel Cue
  • That 20 seconds sound that plays when your squad leaves the dropship
  • Victory/Loss music
  • Tactical Explore / Combat Music, with support for custom missions!
  • After Action Music in the Avenger, NOT the Skyranger

Mind that this mod only ships with the base game music.

E3245 proudly presents: XCom: Enemy Unknown Soundtrack
Feeling nostalgic? UFO: Enemy Unknown/X-COM: UFO Defense Soundtrack
Welcome to the party, harlequin565! City Of Heroes Music Pack
Halo Fans here? Yakasuki™ got you covered with his Halo: Combat Evolved Music Pack
Augment your hearing with E3245's Deus Ex Music Pack
Install the Far Cry 3: Blood Dragon Soundtrack by E3245 to demonstrate your ability to install a great music pack.
You know the music; time to dance! Yakasuki™'s Halo ODST Music Pack

Want to create your own music packs? E3245 again got you covered with his excellent (WIP) guide![docs.google.com]

Frequently Asked Questions (*click me*)

Compatibility
  • Incompatible with Super Awesome Skyranger due to it also modifying the dropship cue
    • Fix: delete "Steam/steamapps/workshop/content/268500/653926741/Content/CIN_SkyrangerIntros.umap"
  • Incompatible with Partial Mission Completion
    • Fix: use "Partial Mission Completion - No Overrides" instead

Known issues
  • music plays through cutscenes

Not implemented
  • Dropship After Action Music
Populaire discussies Alles weergeven (6)
170
3 nov om 13:45
What Music would You like to Hear in X2?
∑3245
42
28 dec 2024 om 9:28
BELANGRIJK: Bug Report Thread
∑3245
41
11 sep 2024 om 18:55
BELANGRIJK: Frequently Asked Questions
∑3245
394 opmerkingen
kevin.carlson 19 nov om 5:40 
Does anyone know how to select which 'music pack' is playing? I've got 5 mods for music installed, but I have no idea which one is actually playing in game. Are we only supposed to have one music pack installed at a time?
Coral 16 nov om 12:18 
This mos did not work for me, despite not ever modding this before. I think it needs a patch.
Ostar29 28 okt om 19:37 
from what i understand at least
i could be wrong
Ostar29 28 okt om 19:36 
tbh its not even the fact its incompatible with WOTC, its the launcher's fault as it worked fine with the launcher they used before the one we use today.
it probably is just a issue with the system not recognizing it as compatible with WOTC
Ostar29 28 okt om 19:25 
hey can you make a WOTC version of the mod please this mod now doesn't work for that. it hasn't for a while please fix this mod it is the only of its kind
Lucenttree977 19 sep om 12:00 
Hey think the mod may need an update stopped working for me atleast
DutchmanX 15 sep om 7:11 
no matter what i do this mod nolonger works.
Saladin 31 aug om 10:36 
Hi @robojumper

I was wondering if you could add my mod to your soundtrack lists in the description:

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3557987812

My mod is like E3245's, but I add XCOM 1, XCOM 2, and the DLC soundtracks, so they can all play alongside new MMS soundtracks.

Also, I was interested in continuing development on MMS. If you're comfortable with that, please send me a message. Thank you.
Saladin 31 aug om 10:34 
@Inner Quartz

I think it's possible, but you need to use the SDK to edit the packages. You need to edit the CUE file for the song, and remove the looping node.

I think, if you do that, MMS might pick another song? Or it might just fall silent. I'm not sure which.
Inner Quartz 10 aug om 16:03 
Anyone know how to stop music from looping and move to another track? Not quite certain what to do for that.