Door Kickers 2

Door Kickers 2

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Shooting Range
   
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Content Type: Other
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1.149 MB
14 Nov @ 3:00am
1 Catatan Perubahan ( lihat )

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Shooting Range

Deskripsi
We won't know a gun's performance until we actually fire it.
And we need to do it repeatedly, in the right conditions...
...Yes, we need a shooting range!






Q. What does this MOD works?
A. This is a simple mod that adds a shooting range for weapon testing.
The game features a wide variety of guns, and it's often difficult to gauge their true performance without actually firing them. This mod aims to provide a convenient location where you can easily compare and test them.

Q. How do I use the shooting range?
A. Place units anywhere, and targets will spawn automatically. For details, refer to the image above.
If units move away from their initial positions, targets will no longer spawn.

Q. Is it compatible with other MODs?
A. This should be compatible with almost all mods since it makes no changes to existing files.

Q. How do I uninstall?
A. You can uninstall it using the same procedure as other MODs. All changes will be reverted.






I hope this mod enhances your enjoyment of choosing weapons.
Thanks to KillHouse Games for providing such a great game and MOD-friendly systems.
Enjoy your time with Door Kickers 2!








...Did you find the gun you wanted to use was weak when you compared them?
How about the balance adjustment mod?
https://steamcommunity.yuanyoumao.com/workshop/filedetails/?id=3604799648





6 Komentar
R e m y 19 jam yang lalu 
attractive design, effective and nice picture illustrations. GREAT work. Thank you. Will be very very helpful to test playable unit mods. If I've to say some feedback I would say that I also test in 60m range and I miss it. But that might be personal. I LOVE IT.
BlameableOdin9 25 Nov @ 10:03am 
could you make a mod that replaces enemies as paper targets?
Charlie Sparky 23 Nov @ 12:54pm 
Excellent map! Very helpful in tuning modded squads and getting the right feel for the gunplay!
cs366jp  [pembuat] 21 Nov @ 5:53pm 
Thanks for your comments, enjoy!  @mrwhite007 Mixing squads is a attractive idea, and one I would have loved to implement. But it seemed like it would be difficult to implement and would create a lot of conflicts, so I gave up. If there's a better way...
phanhaan18 20 Nov @ 5:17pm 
excellent thank you
mrwhite007 20 Nov @ 4:48pm 
S Tier Mod, you can perform test against each level of armor and distance accurately.
i wish you could mix squads, to see which unit is the best