Total War: WARHAMMER III

Total War: WARHAMMER III

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Deithland: An Empire Roster Overhaul SFO SUBMOD
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1.069 MB
25 jun @ 11:44
22 nov @ 6:19
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Deithland: An Empire Roster Overhaul SFO SUBMOD

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SFO Submod for 𝒕𝒉𝒆 𝒎𝒐𝒔𝒕 𝑾𝒐𝒏𝒅𝒆𝒓𝒇𝒖𝒍 Deithland: An Empire Roster Overhaul mod by Doktober.

If you crash on startup or experience multiplayer desyncs : Unsubscribe to your mods, wait a couple seconds, then resubscribe.
Sometimes Steam doesn't or only partially update mods.

As a reference, Deithguards should have 15k HP, Pyrehulks 13,2k. If not, there might be something wrong with your modlist/load order.

Some unit cards don't show the base damage of the unit and instead show their submunition damage (i.e. Cofferglares show Drakecatcher munition dmg, Hellbores show Scattershot dmg). In battle everything works as intended.
I don't know how to fix this UI thing.

Multiplayer battles unit costs are not balanced.

To-do list :
Figure out how to implement SFO unit caps. - Unit caps are now implemented.


All credit goes to Doktober.
66 kommentarer
Grier 23 nov @ 15:13 
I heard it mentioned in the tank announcement video that recruitment times and upkeep for the new foot soldiers had also gone down. However I'm not noticing these changes in the mod. Were these intentionally kept different?
McDili 23 nov @ 13:20 
The unit caps are implemented but if I turn unit caps off from SFO's menu, it doesn't take effect on the Deithland unit caps.

By the way love your work on this submod.
Augustus 22 nov @ 16:56 
make this as a submod for TW Millennium <3
Grier 22 nov @ 9:05 
I think something's off when the current mod configuration. When it's active I'm not able to see the new Tank Units in the roster, tried toggling it off and they showed up.
Agraell  [skapare] 22 nov @ 6:20 
Updated. It should work now, I may have overlooked some things so if something feels wrong, feel free to let me know.
Sharp 21 nov @ 16:05 
Thank you Agraell
killenbigbugs72 21 nov @ 14:36 
thanks
Agraell  [skapare] 21 nov @ 13:20 
Oh, already ? I'll update when I can then. Ty for the heads up
Dasheroo 21 nov @ 12:48 
apparently deithland just rolled out the tank update, and unfortunately the sfo submod now crashes with it on launch. thanks for your work, cant wait for the update.
Agraell  [skapare] 4 nov @ 16:35 
@Edgy1Dragon
Hello, no it doesn't, and no that's not really planned as I'm not really using Reiksmarines in my playthroughs. But if you feel like trying your hand at submodding, feel free to look into this submod for inspiration!
yw :D