Left 4 Dead 2

Left 4 Dead 2

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KF AA-12 on L4D1 Animations (Sg552 Replacement)
   
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Game Content: Scripts, Models
Weapons: Rifle, Shotgun
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4.627 MB
17 jun @ 17:01
21 jun @ 20:15
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KF AA-12 on L4D1 Animations (Sg552 Replacement)

I 1 samling av Waltz
Nightmare: Redux
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Killing Floor AA-12 Automatic Shotgun on L4D1 animations replaces the Sg552 (aka the worst assault rifle in L4D2). Made specifically for the Nightmare modpack by yoru. If you aren't into that, theres a vanilla-esque script I heavily recommend you use instead.
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Credits to:

Tripwire Interactive for making this gun in the first place
SpicyJam for being a chad and making all the thumbnail images
45 kommentarer
AWP_MASTER69 2 nov @ 15:30 
its very good tbh
Cr0w 30 okt @ 18:25 
could you make this for the awp/scout?
A Random Unemployed 14 okt @ 19:43 
Man, you can plase make this for the auto shotguns?
real_jujujr23 28 aug @ 0:18 
how to make it have the right rate of fire?
子犬 10 aug @ 6:52 
@Porcelain Buddah if it serves as consolation for your misunderstood point, i was thinking of making something like a 'nightmare flavoured' serbu super shorty to put in place of the chrome shotgun. Probably would fit well as a low tier weapon for the first chapters of campaigns or even as a third secondary depending on which kind of script they'd like to put for it.
Apollyon 14 jul @ 2:04 
also source files for anims would be nice
Apollyon 14 jul @ 2:01 
why does it use scar's reloading sounds?
V-Muž 11 jul @ 23:53 
maybe im asking a bit too much but, it would be great if it just replace spas or auto shotgun, without any scripts
I know there are many aa12 on shotguns but i didnt find any aa12 with these animations
Waltz  [skapare] 10 jul @ 13:51 
Nah, the sounds and balance changes are in nightmare, this is just the gun and animations
ndhart321 10 jul @ 12:12 
it does not