Left 4 Dead 2
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Rebalanced Melee Weapons - NPACK
   
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Weapons: Melee
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22 апр в 17:20
7 ноя в 7:18
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Rebalanced Melee Weapons - NPACK

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literally just my other mod but better balanced for yoru's Nightmare Pack

It's technically a little bit easier because most special infected are now killed in one hit (in an attempt to balance the fact that they can stumble survivors with their melee attacks AND kill you in about 3 seconds). Tanks are still borderline impossible tho, sorry.
Комментариев: 8
Mr.POOTIN 13 авг в 10:51 
превосходный аддон, реально очень круто, я давно искал подобное, респект вам, автор
Waltz  [создатель] 6 мая в 6:43 
lets not get ahead of ourselves now
LilMonsterDemon 6 мая в 5:26 
Melee Weapons no longer suck in n-pack???
Blaze 27 апр в 22:28 
The Nightmare modifier does make the Magnum the better option for dealing with Specials, but even that can struggle- Thank you for doing this! I know it'll be so much more helpful allowing you to oneshot specials now.

Also, in case you do struggle with Witches, 3 shots from a hunting rifle, 2 from a scout, and 1 from an awp will put one down! Always grab the awp if you see it!
Waltz  [создатель] 27 апр в 16:47 
should now no longer require those dependencies
Waltz  [создатель] 27 апр в 16:42 
i can do that i think
yoru 27 апр в 15:49 
ah damn all those required items, can't you make this an all in one package and shove em in?
λ Eiku λ 23 апр в 9:42 
I like the idea of melee weapons no longer insta killing every infected in sight, the only problem is that sometimes you would chop off a head and yet they would still be alive somehow, perhaps you could make the jaw gib happen instead if it were a case of a headshot and the common infected still living, I myself am not sure how you would do that but it would greatly improve immersion.