Space Engineers
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Star Wars Weapon Pack (Vanilla+)
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Type: Mod
Mod category: Block, Script, Modpack, Production
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321.316 MB
2 січ. о 19:28
25 листоп. о 3:38
Змін 11 ( перегляд )

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Star Wars Weapon Pack (Vanilla+)

Опис
Inspired by the grand history of a galaxy far, far away comes the Star Wars Weapon Pack! Arm yourself with six varieties of laser cannons to fend off pesky scoundrels, 14 different turbolaser models to wage all-out war, and three distinct proton torpedo launchers to bring the pain to your foes! Also included is the new Manufactory, a powerful assembler capable of manufacturing nearly all varieties of ammunition and the components to unlock their weapons.

Unique to the Steam Workshop branch is a set of eight ion cannons of both light and heavy variety. Cripple your foes without inflicting a single dent, and earn your victory as you see fit!

Additionally included is a Custom Progression System! Use the Manufactory to assemble the various components required to unlock each weapon. This progression system uses no scripts, and can optionally be turned off by disabling progression in your world settings.

Features & Notes:
  • Star Wars Weapon Pack does not override any vanilla values, and is compatible with nearly all other weapon mods.
  • Uses Vanilla+ Framework for guided torpedoes and ion cannon functionality.
  • Custom Progression System!
  • Custom tracers and shot VFX!
  • Full LOD models.
  • Full construction models.
  • Full block skin support.
  • Incompatible with WeaponCore!

Special thanks to:
  • Alec R.:
    • Logo featured on thumbnail.
    • All Republic and Imperial ships in screenshots, including the Imperial-I class Star Destroyer.
    • Source images used as design references.
    • Motivation to finish this project.
  • All my generous supporters on Ko-Fi!

WeaponCore?
Star Wars Weapon Pack is not compatible with WeaponCore, and no compatible branch will ever be made.
If you want a Star Wars-themed weapon pack using WeaponCore, I recommend Modern Star Wars Weapon Pack by 50COW and the Galaxy Far Away project by Enenra.

Mod io?
I got y'all covered.[mod.io].

Promotional
[ko-fi.com]
[discord.gg]

READ!
©2025 Harbinger Ace, owner of this Steam account. All rights reserved.
Uploading this mod, in part or in whole, to any website or server is not permitted without direct permission from myself.
Modifications to this mod made exclusively via ModAdjusterV2, containing no content other than the required edited configs, are exempt from the above and may be freely uploaded to the Steam Workshop without permission.
If uploading this mod, in part or in whole, to any website or server is required for any reason, contact harbinger.ace on Discord.

"Step after step, we ascend to the stars~"
Коментарів: 164
D3FCONx1 10 год. тому 
Thank you! I'm new to SE and playing with all the spawn mods I can find and need these :). Everything works great, love the weapon designs and ammo system.
xanderarizona 26 листоп. о 3:10 
a few people have asked but figured i shoot a shot as well, any chance of a weapon core version?

i figured the main reason there isn't one is both

A: time & effort

B: probably needing to recode and redo everything from scratch..
cybyrd5 25 листоп. о 16:44 
hey i got a question would it be ok if i uploaded a sbc of this and you your mod as a dependency for space engineers on mod.io? i dont know if thats against tos was trying to figure out a way to get something like mod adjuster like effect for console
Harbinger Ace  [автор] 24 листоп. о 20:17 
@Omelette Robotnik
The Mod.io branch of this mod does not use Vanilla+. You can use that one in hosted worlds.
Omelette Robotnik 18 листоп. о 22:20 
can you make a non vanilla+ version, like normal, like the vanilla weapons?
Meta Bluejay 8 листоп. о 2:36 
@Harbinger Ace
Your right, it's not your problem, some are just slow learners like I was when I first played Space Engineers when I knew nothing about it, plus I know another mod that gives as far as I know Vanilla turrets infinite ammo which I tested, if people have a problem with making ammo SW turrets, they can either go for the mod I first suggested or the infinite ammo mod which again, I know they work on the Vanilla turrets so far
Harbinger Ace  [автор] 7 листоп. о 15:57 
@Meta Bluejay
Everyone complaining about being unable to make ammo didn't read the description nor any image on this mod page. If people refuse to help themselves, it's not my problem.
Meta Bluejay 7 листоп. о 4:34 
I'm pretty sure there is another SW weapons mod, that uses power to generate ammo, think it's called Modern Star Wars Weapons Vanilla+
swagman 23 верес. о 7:04 
the turrets all have max 4m range for some reason
WardenWolf 20 верес. о 22:38 
Your torpedoes can't hit the broad side of a barn with Vanilla+. They do really weird stuff when tracking.