Project Zomboid

Project Zomboid

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Lillie's Enhanced Militaria
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File Size
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18.578 MB
Dec 30, 2024 @ 9:01pm
Nov 20 @ 8:19am
6 Change Notes ( view )

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Lillie's Enhanced Militaria

Description
DISCLAIMER: THIS MOD IS A WORK IN PROGRESS

Lillie's Enhanced Militaria adds new items and mechanics, enhances textures, and rebalances vanilla military clothing and equipment. My focus is to create new items and rework existing ones to flesh out Project Zomboid's military aspects. Currently, most military adjacent clothing & equipment have been retextured to make them more accurate to their real world counterparts. Certain items such as the military canteen have been rebalanced to have a more realistic capacity, and clothes have had their stats changed to accomodate new items. For those that subscribed for the retextures there is now a module that will be exactly that. No new items, just retextures of the pre existing ones. This will also still have support for Spongie's Open Jackets, though I am working on making it unneeded.

THIS MOD ADDS:
- Interchangeable Camo Covers
- Mess Kits
- Cold Weather Equipment
- New Uniform Items
- Pant Blousing
- and More...

CONFLICTING MODS
I have not tested compatability with other mods on the Steam workshop. Though there shouldn't be any problems with mods that don't modify or add new or old military items. I'll update this description to include workshop items that aren't compatible with this as they come to my attention and or will do my best to mitigate any conflicts.


FUTURE PLANS:
- NBC Protective Equipment
- Reworked Webbing Equipment
- Rolled Sleeves
- and way too much to realistically do...

Workshop ID: 3396622780
Mod ID: LilliesEnhancedMilitaryClothes
Mod ID: LilliesEnhancedMilitaryClothesTextures
151 Comments
Boooble Nov 21 @ 9:06am 
thank you so much!
steaknonions Nov 21 @ 8:56am 
Actually one of the best mod authors for B42. great work dude, this mod rocks!
Lillie  [author] Nov 21 @ 8:31am 
The errors should be solved for now
Dietzee Nov 21 @ 7:43am 
2qt canteen is based
Boooble Nov 20 @ 5:13am 
gives errors like the one below me
IsuccToez Oct 21 @ 12:26pm 
Hi, first of all thanks for the mod.

I think that I've pinpointed the file that causes errors to pop up. It's lillies_evolvedrecipes.txt

I tried replacing the : with = in the file, that seems to fix the errors popping up, on loading up my save and when using the context menu, but the crafting doesn't behave normally.

It doesn't consume the right amount of ingredients.

I've tried multiple variations:

evolvedrecipe PastaTin
{
BaseItem = WaterMessTinPasta,
MaxItems = 5,
ResultItem = MessTinPasta,
Cookable = true,
AddIngredientIfCooked = true,
Name = Prepare Pasta,
CanAddSpicesEmpty = true,
Template = Pasta,
}

evolvedrecipe PastaTin
{
BaseItem = Base.WaterMessTinPasta
MaxItems = 5
ResultItem = Base.MessTinPasta
Cookable = true
AddIngredientIfCooked = true
Name = Prepare Pasta
CanAddSpicesEmpty = true
Template = Pasta
}

Both of these remove the errors from popping up, but again the recipes don't behave normally.

I hope this helps you somehow and thanks again!
Sirpoglet Oct 20 @ 2:00pm 
pz military larp should have public executions for not following grooming standard
LowspeedRipits Oct 20 @ 12:19pm 
Must LARP as military in PZ.
Meyar Oct 14 @ 5:55am 
I'm getting a slew of errors with 42.12, so the update definitely broke something. Looking forward to the update when you have the time!
IsuccToez Sep 28 @ 2:39am 
Nepenthe: 42.12 changed the way BodyLocationGroup.getOrCreateLocation() works so instead of just using a string (making it easy to add a new value) it new relies on a enum that is locked away in java.

Hope this helps somehow :^)