tModLoader
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InnoVault
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Características del mod: Librerías
Lado del mod: Both
Versión de tModLoader: 1.4.4
Tamaño
Publicado el
Actualizado el
1.479 MB
27 SEP 2024 a las 1:38
17 NOV a las 7:49
90 notas sobre cambios ( ver )

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InnoVault

En 2 colecciones creadas por HoCha113
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Descripción
InnoVault is an API Mod that provides developers with essential code support, including basic APIs for UI, Tile Processor, Particle, NBT Save or Load, and more.

For more information, visit the InnoVault GitHub repository [github.com], where you can download the source code for InnoVault.

If you'd like to learn how to use the APIs provided by InnoVault, check out the InnoVault Wiki [github.com], which contains an introduction to the APIs and usage examples.

The InnoVault Example Mod demonstrates how to use InnoVault's APIs, serving as a practical reference for developers. You can extract the full project code for InnoVault Example Mod in-game, or download the source code from the repository: InnoVault Example GitHub repository [github.com].

An English-annotated version is also available for developers who prefer English: InnoVault Example English Annotated Version [github.com].

You can also subscribe to the InnoVault Example Mod on the InnoVault Example Steam Workshop page .
Discusiones populares Ver todo (1)
0
4 OCT a las 22:57
1
刘綦鲅玖
114 comentarios
Grarious 2 NOV a las 0:15 
想问一下是不是和fargo魂石不兼容呢 和fargo系列mod一起加载时创建大世界会崩溃
Николай 31 OCT a las 8:34 
haha... yes, this may be difficult for someone, you’re not an RCN agent, right? Well, in general, I use crawlers, so logging in is not a problem for me, tomorrow I’ll probably make an entry in the problems on the git of this mod, maybe it’s not the problem, and my checks were not accurate and correct enough to verify or refute this
HoCha113  [autor] 31 OCT a las 7:57 
@Николай
If you can log in and use GitHub, the best option would be to create an issue in the mod's open-source repository to discuss and submit the files. :) You just need to reproduce the issue once, then send the log files and screenshots of the problem. However, this issue seems quite strange, and I strongly suspect it might be caused by InnoVault.
Николай 31 OCT a las 6:51 
If I upload everything I need, will it go to GitHub? and is it worth creating a new world before sending the client log, or will it work as is?
HoCha113  [autor] 31 OCT a las 6:44 
@Николай
(My native language is Chinese, so let's communicate in English as a common language.)
That’s quite a strange situation.
About the logs — you can send me the client.log file located at:
steamapps\common\tModLoader\tModLoader-Logs
If you have screenshots, you can send those as well.
You can upload them via Google Drive or any other cloud service that allows viewing through a browser.
Николай 30 OCT a las 3:36 
интересно а по русски ты шпрехаешь... мне было бы так проще немного всё же
Николай 29 OCT a las 17:27 
@HoCha113, perhaps because of the translator it will be somewhat unclear, well, how can I say what I mean by not loading textures, essentially floor textures and other things, so to speak, there is no world when they are installed as blocks, it will be easier to show it with a screenshot, well, yes, I also need to throw off the logs, I would like to know where to get them for me so that I can transfer them
HoCha113  [autor] 29 OCT a las 10:48 
@Николай
I’m having a hard time understanding what you mean by textures not loading. Do you mean some textures are missing in the game and it causes errors? Could you provide the relevant logs?
Николай 27 OCT a las 14:32 
hello good evening, I discovered a bug here, on the new version of the mod (well, it looks like it’s on it exactly) the textures stop loading, in the literal sense, in the mods only calamity and starlight river, I tried disabling them, it doesn’t help, but rolling back to the previous version of this mod library helps, so the question is,
Am I the only one having this problem or has it been reported?
HoCha113  [autor] 7 OCT a las 12:18 
@aoioiobit
yep