Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción











Exception ticking hediff (EMWH_Belief brain ticksSinceCreation=5081) for pawn Humps. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 585CDF11] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Pawn_HealthTracker:HealthTick ()
Verse.Pawn:Tick ()
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
All my pawns are the same faith, and all have the imperial creed and faithful hediffs.
I have existence of heretic set to horrible.
They have a mood buff of +2 for unified faith, a debuff of -4 for surrounded by heretics, and a debuff of -4 for having a leader of a different faith (even though that leader is the same ideoligion)
Is there a way to disable the existence of heretic ideoligion precept if I can't figure out what's going on?
Even with existence of heretic set to neutral my leader still gets the -2 debuff (though somehow none of the others have it) and all pawns have surrounded by heretics (0)